櫻井專訪-2 - 任天堂
By Una
at 2013-06-22T23:46
at 2013-06-22T23:46
Table of Contents
http://kotaku.com/an-in-depth-chat-with-the-genius-behind-
super-smash-bro-530744390
這次專訪是KOTAKU所進行的,摘要如下,與上次專訪重複的資訊就略過。
櫻井右肩正受鈣化性肌腱炎所苦,痛到無法動滑鼠。
前幾作就有很多割愛角色。
前作時根本沒想到要MEGAMAN/ROCKMAN加入。
Wii U跟3DS編號為大亂鬥4跟5。
3DS版可以更變角色外觀並傳至U版使用,但不能跨平台對戰。硬體限制。
櫻井其實很久以前曾有在百人的SF2比賽中奪冠。
大亂鬥是實際對戰測試看平衡以調整。大亂鬥的特點是位置(高低差)的變因,拿掉
位置差異後角色很快就能區分強弱,但是就跟其他格鬥無異。
FINAL SMASH依舊在,用以增加亂數變因,避免強勢玩家一面倒。
故有各種選項調整變因以配合各種遊戲風格。
GC版偏死硬派,WII偏一般玩家,此版取中間。
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