有關於"加法堆疊" - 暗黑破壞神

By Sierra Rose
at 2014-09-09T22:02
at 2014-09-09T22:02
Table of Contents
已爬過文"各屬性堆疊",但好像加法堆疊這部分理解仍有錯誤:
1.元素傷害堆越高獲得的效益越小
就像是你元素傷 [50%到60%]vs[60%到70%]
前者對於你的傷害增加%較大
2.加法堆疊(線性)線性可以想像有一條斜率為正的直線嗎
建立在這個概念上(如果沒錯的話)
3.想像有一條斜率為正的直線
以元素傷(以下想像為x)
對於傷害(以下想像為y)的效益
以y=x為例
x=1 y=1,x=2 y=2 x增加1,y增為2倍
x=2 y=2,x=3 y=3 x增加1,y增為1.5倍
當x從1變成2時就是上面我舉例的"50%~60%"
x從2變成3時即為"60%~70%"
以上面3點來解釋屬性傷疊越高帶來的效益越低正確嗎?
希望有大大能幫我解答QQ
--
1.元素傷害堆越高獲得的效益越小
就像是你元素傷 [50%到60%]vs[60%到70%]
前者對於你的傷害增加%較大
2.加法堆疊(線性)線性可以想像有一條斜率為正的直線嗎
建立在這個概念上(如果沒錯的話)
3.想像有一條斜率為正的直線
以元素傷(以下想像為x)
對於傷害(以下想像為y)的效益
以y=x為例
x=1 y=1,x=2 y=2 x增加1,y增為2倍
x=2 y=2,x=3 y=3 x增加1,y增為1.5倍
當x從1變成2時就是上面我舉例的"50%~60%"
x從2變成3時即為"60%~70%"
以上面3點來解釋屬性傷疊越高帶來的效益越低正確嗎?
希望有大大能幫我解答QQ
--
Tags:
暗黑
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