整理一下目前得到的仙五情報 - 仙劍奇俠傳
By Oliver
at 2011-01-24T01:03
at 2011-01-24T01:03
Table of Contents
1.仙五故事發生在仙一的數十年之後,與一代人物有些許連繫,主題是"心願"
,融合親情與愛情。
2.使用優化後的RenderWare遊戲引擎開發(與四代同),3D畫面很好很強大,
場景並加入陰晴與風砂雨雪等天氣變化因素,CG據說會很Good!
值得注意的是,仙五採用固定的傾斜俯視視角。(就是不能轉來轉去啦)
3.仙五的製作經費達仙四的兩倍之多。(主要來自於出售三國戰魂OL的錢)
4.遊戲系統豐富 (包括合成煉化、四系符咒、法術修為、寵物系統),
迷宮設有趣味解密機關,難度低於三代,
豐富的支線劇情將與主線情節環環相扣。
5.戰鬥節奏爽快,命中感十足,攻擊方式多樣且華麗,
(包含仙術、絕技、合擊、召喚、封印、援護),並帶有場景破壞效果,
甚至能學習到BOSS的招式。
惟仙五仍採回合制,待仙六可能會嘗試即時制等其他不同方式
6.世界觀更廣大,仙五的主角們將首次到達之前歷代中從未真正踏足過的地方
(六界哪個地方自己猜吧 呵呵)
7.考慮在後期資料片加入全程語音,配音人選屆時會進行網路投票決定。
8.不採用全程聯網方式來進行遊戲 (要連上伺服器才能玩,雲之遙用此方式),
可隨時存檔,系統需求不高 (比起古劍奇譚)。
9.採用單結局,結局會很給力! (ps.就是很有力,不知道會死多少人 XD)
,小蠻不會是悲劇 (或者說..悲劇人物不會是小蠻? o_O )
10.姚仙與製作人員會出現在遊戲中 (如果來得及製作的話...)
11.音樂由參與過多款知名RPG的台北資深音樂師親力打造!
(大概還是毛獸、曾志豪和駱集益...)
12.目前遊戲開發進度9X%,正在進行bug修正與最後的調測階段。
13.繁簡版兩岸會同步發行 (仙五已經送審了,只是大陸審批大概要半年之久...所以..)
暫時就是這樣!
--
,融合親情與愛情。
2.使用優化後的RenderWare遊戲引擎開發(與四代同),3D畫面很好很強大,
場景並加入陰晴與風砂雨雪等天氣變化因素,CG據說會很Good!
值得注意的是,仙五採用固定的傾斜俯視視角。(就是不能轉來轉去啦)
3.仙五的製作經費達仙四的兩倍之多。(主要來自於出售三國戰魂OL的錢)
4.遊戲系統豐富 (包括合成煉化、四系符咒、法術修為、寵物系統),
迷宮設有趣味解密機關,難度低於三代,
豐富的支線劇情將與主線情節環環相扣。
5.戰鬥節奏爽快,命中感十足,攻擊方式多樣且華麗,
(包含仙術、絕技、合擊、召喚、封印、援護),並帶有場景破壞效果,
甚至能學習到BOSS的招式。
惟仙五仍採回合制,待仙六可能會嘗試即時制等其他不同方式
6.世界觀更廣大,仙五的主角們將首次到達之前歷代中從未真正踏足過的地方
(六界哪個地方自己猜吧 呵呵)
7.考慮在後期資料片加入全程語音,配音人選屆時會進行網路投票決定。
8.不採用全程聯網方式來進行遊戲 (要連上伺服器才能玩,雲之遙用此方式),
可隨時存檔,系統需求不高 (比起古劍奇譚)。
9.採用單結局,結局會很給力! (ps.就是很有力,不知道會死多少人 XD)
,小蠻不會是悲劇 (或者說..悲劇人物不會是小蠻? o_O )
10.姚仙與製作人員會出現在遊戲中 (如果來得及製作的話...)
11.音樂由參與過多款知名RPG的台北資深音樂師親力打造!
(大概還是毛獸、曾志豪和駱集益...)
12.目前遊戲開發進度9X%,正在進行bug修正與最後的調測階段。
13.繁簡版兩岸會同步發行 (仙五已經送審了,只是大陸審批大概要半年之久...所以..)
暫時就是這樣!
--
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