改版心得 - 手遊
By Connor
at 2015-12-13T10:24
at 2015-12-13T10:24
Table of Contents
→ OPOGOPO: 唉 滿十可以選擇想往上還是往下打 可憐了那些低本... 12/13 09:13
→ OPOGOPO: 官網論壇有篇文不錯 用總體經濟的概念在講這次改版 12/13 09:17
→ OPOGOPO: 那篇文想表達的是 現在總體的收入(採集器 盃段獎勵 不包 12/13 09:26
→ OPOGOPO: 含搶別人的資源) 是小於支出的(那些消失在伺服器端的 不 12/13 09:27
→ OPOGOPO: 含被搶走的資源) 所以總體的資源不斷的再減少 12/13 09:28
→ OPOGOPO: 以前有偷本和50%就有全部獎勵來達成這個平衡 現在這個平 12/13 09:29
→ OPOGOPO: 衡不在了 這也是為什麼高本得降盃往下面打 12/13 09:30
這篇文章蠻有意思的,提供了一般討論沒有到,用較長久也更全面的局勢去看這次改版
雖然他沒有實際舉出數字來支持他的論點
但看到他有引用其他人舉的例子,Sniper產生的獎勵與掠奪其它部落的數字
這個論點是該被拿出來討論的
因為總體資源的數量無法靠玩家改變打法增加
時間拉長後不管多會搶,資源只會越來越少
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