拼接歷史兩個小問題 - 桌遊

By Rae
at 2015-01-12T12:35
at 2015-01-12T12:35
Table of Contents
英文不太行,有錯請不吝指教XD
該段原文如下
The players will gain an amount of Political
Points equal to their Political Influence (POL) status which they can spend
on Diplomacy or Management actions.
Changes to their Political Influence
(POL) during the phase will have no impact on the
amount of Political Points they have available to
spend.
經孤狗翻譯後砍拍樂成較為通順的中文為下
玩家的政治點數與POL一樣,可以用於外交或內政管理行動
玩家在此階段中改變POL並不影響政治點數的數量,這些政治點數可以使用
(你問我啥是POL,問作者卡快,我也只是照丟估狗...)
然後再來看一下Birth的規則
Move one descendant from your Reference Board and make him a worker in your
territory.
You always take the descendant from the lowest numbered space that is still c-
overed.
The cost for this action is 4/5/6 Food.
You may place the worker on any Room in your
territory.
No Room may be occupied by more than one worker.
If the Room the worker is placed in contains an Activity box (indicated
by a gold border) it is immediately activated.
這段各位神人應該免翻譯就能懂,咱們來探討最容易有疑慮的地方
If the Room the worker is placed in contains an Activity box (indicated
by a gold border) it is immediately activated.
簡單講就是工人放到金框後立刻啟動
而啟動是否包含立刻調整 Reference Board?
遊戲內附的說明書表示
Reference Board 的調整只有在
1.標得新板塊拼接後
2.移動階段結束後、生產前
不知道各位先進怎麼解讀啟動這個規則?
以下是懶人包 & 個人想法
懶人包:
整體來說...Z>B
喔不是,是把最後的點數用於生人,工人立刻放去踩書本,政治力+1
再用那一點把剛剛出生的工人送上貿易路線
個人想法:
如果工人站上金框後立刻調整,基本產出系列只有金框書本可以立竿見影,
馬上在管理時得到效果。
其他像是礦、麥、錢等等都要等到生產階段才有效果
等於是這回合生人領資源,下回合才能花
跟政治點這種立刻見效的有落差
如果改成工人踏資源金框立刻領,白嫖的世界大家一起來
或者是不立刻調整Reference Board,等到移動階段結束後才調整的話
不知道會不會好一點
※ 引述《kissfish (蘭居岳)》之銘言:
: ※ 引述《Cczr (西力: blueworld15@hotma)》之銘言:
: : 標題: [問題] 拼接歷史兩個小問題
: : 時間: Sat Dec 27 23:34:07 2014
: : 1.假如我這回合使用政治點生人,
: : 然後將人站在有政治點的黃色框框裡 (馬上移動標記),
: : 這時候這個多出來的一點可以馬上使用嗎?
: : 推 whatai: 1. 可以 2.都是比產量 而不是資源的數量 12/27 23:40
: 多多你錯囉!! 規則寫說不可以!!
: http://boardgamegeek.com/filepage/96778/capoeiristas-rules-rewrite
: patchistory_v1_3_2_stuntkite p.8右上 方框底下那段
: Changes to their Political Influence (POL) during the phase
: will have no impact on the amount of Political Points
: they have available to spend.
--
世上最無奈之事,即便刀劍在手,或者天下無敵,仍是有救不了最想要救的人。
這段話,無奈的,
好淒美。
--
該段原文如下
The players will gain an amount of Political
Points equal to their Political Influence (POL) status which they can spend
on Diplomacy or Management actions.
Changes to their Political Influence
(POL) during the phase will have no impact on the
amount of Political Points they have available to
spend.
經孤狗翻譯後砍拍樂成較為通順的中文為下
玩家的政治點數與POL一樣,可以用於外交或內政管理行動
玩家在此階段中改變POL並不影響政治點數的數量,這些政治點數可以使用
(你問我啥是POL,問作者卡快,我也只是照丟估狗...)
然後再來看一下Birth的規則
Move one descendant from your Reference Board and make him a worker in your
territory.
You always take the descendant from the lowest numbered space that is still c-
overed.
The cost for this action is 4/5/6 Food.
You may place the worker on any Room in your
territory.
No Room may be occupied by more than one worker.
If the Room the worker is placed in contains an Activity box (indicated
by a gold border) it is immediately activated.
這段各位神人應該免翻譯就能懂,咱們來探討最容易有疑慮的地方
If the Room the worker is placed in contains an Activity box (indicated
by a gold border) it is immediately activated.
簡單講就是工人放到金框後立刻啟動
而啟動是否包含立刻調整 Reference Board?
遊戲內附的說明書表示
Reference Board 的調整只有在
1.標得新板塊拼接後
2.移動階段結束後、生產前
不知道各位先進怎麼解讀啟動這個規則?
以下是懶人包 & 個人想法
懶人包:
整體來說...Z>B
喔不是,是把最後的點數用於生人,工人立刻放去踩書本,政治力+1
再用那一點把剛剛出生的工人送上貿易路線
個人想法:
如果工人站上金框後立刻調整,基本產出系列只有金框書本可以立竿見影,
馬上在管理時得到效果。
其他像是礦、麥、錢等等都要等到生產階段才有效果
等於是這回合生人領資源,下回合才能花
跟政治點這種立刻見效的有落差
如果改成工人踏資源金框立刻領,白嫖的世界大家一起來
或者是不立刻調整Reference Board,等到移動階段結束後才調整的話
不知道會不會好一點
※ 引述《kissfish (蘭居岳)》之銘言:
: ※ 引述《Cczr (西力: blueworld15@hotma)》之銘言:
: : 標題: [問題] 拼接歷史兩個小問題
: : 時間: Sat Dec 27 23:34:07 2014
: : 1.假如我這回合使用政治點生人,
: : 然後將人站在有政治點的黃色框框裡 (馬上移動標記),
: : 這時候這個多出來的一點可以馬上使用嗎?
: : 推 whatai: 1. 可以 2.都是比產量 而不是資源的數量 12/27 23:40
: 多多你錯囉!! 規則寫說不可以!!
: http://boardgamegeek.com/filepage/96778/capoeiristas-rules-rewrite
: patchistory_v1_3_2_stuntkite p.8右上 方框底下那段
: Changes to their Political Influence (POL) during the phase
: will have no impact on the amount of Political Points
: they have available to spend.
--
世上最無奈之事,即便刀劍在手,或者天下無敵,仍是有救不了最想要救的人。
這段話,無奈的,
好淒美。
--
Tags:
桌遊
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