官方回應鏡頭問題(但最遠距離他不想多說 - WOW

Table of Contents

※ 引述《arcross (阿插)》之銘言:
: 幹你PTT好卡打個字要5秒,不想翻譯了只好隨便抓幾個重點...
: 官網原文: http://goo.gl/ZMXqk0
: 大概就是...
: 有頭暈小隊來確保玩家玩遊戲不會頭暈不舒服。

不是頭暈小隊,是BZ公司內部也有會容易3D暈的員工在
原文沒有說有一支頭暈小隊負責,只有說希望讓這些特殊情況的員工跟玩家都能玩遊戲

: 鏡頭最遠距離的影響最明顯,但這篇先不談。
: 提了幾個正在解決的頭暈問題。

不是這篇先不談,而是BZ官方認為會暈根本就不是最遠鏡頭距離的問題

原文的意思是,對玩家來說最明顯的改變就是最遠鏡頭距離,所以最遠距離變替死鬼
但事實上已經偷偷改了很多鏡頭的技術細節,不只是最遠距離而已

所以BZ覺得,玩家會覺得暈干最遠距離屁事,其實是其他玩家不知道的原因啦~((挖鼻

: 如果你覺得鏡頭讓你不舒服就回報當下的情況吧,最好附個照片或影片。

: First and foremost, please know that this is a topic of discussion and
: development across multiple teams here. We have teammates who are sensitive
: to motion sickness. We care very much about making sure playing our game doesn
: ’t make you – or them – feel unwell.
: Although the maximum camera distance changes are the most immediately
: noticeable, there were several less-apparent changes made to how the camera
: functions in the pre-expansion patch, and we’ve already identified some
: cases where those changes may be causing issues. Here’s a few examples:
: We’ve found an issue with camera shake effects, which we’re currently
: working to hotfix (if you’ve run Bloodmaul Slag Mines since the patch, you’
: ve likely noticed this one).
: There was a systemic change to our graphical renderer which changes the way
: FoV is calculated. Manually resizing the viewable game area (which is usually
: done via “viewport” addons) may be affecting the game camera differently
: than before. We have identified the cause of this issue and are actively
: addressing it.
: We’re also tracking down some vehicle-related camera bugs.
: We believe that underlying issues like these are the actual source of many of
: the motion sickness concerns. To that end, if you find yourself feeling ill
: in-game, examples of where you were and what you were doing at the time would
: be very useful for helping us track down exactly what’s causing the issue,
: especially if you can provide video footage so that we can see what the
: camera was doing at the time.
: This issue is very important to us, and we’re working hard on investigating
: and correcting it as quickly as possible. Any examples you can send us are
: very much appreciated.
: Thank you very much.

--

All Comments

David avatarDavid2016-07-31
翻譯就是都是They的問題
Andy avatarAndy2016-08-01
更本就是BZ自己蠢 遊戲風格不同硬要搞個動態鏡頭
然後選單又不給設定
Carol avatarCarol2016-08-03
反正暴雪也不是第一天這樣
Hedda avatarHedda2016-08-05
我也搞不懂最遠距離變近跟頭暈有什麼關係
Ula avatarUla2016-08-08
既然無關,那鎖距離做啥=_=
Lauren avatarLauren2016-08-12
是有人抱怨說距離被鎖了害他常常3D暈
BZ跳出來說和距離被鎖無關 是其他巴拉巴拉之類的
Rebecca avatarRebecca2016-08-16
樓上,我的意思就是既然BZ都說無關,那幹嘛鎖,自相矛盾啊XD
Iris avatarIris2016-08-18
暴雪的想法是 既然無關 幹麼解鎖 解了你還是暈
Anthony avatarAnthony2016-08-18
鎖鏡頭的目的和頭暈本來就無關阿 是有玩家硬拉再一起
所以哪會矛盾?
Noah avatarNoah2016-08-20
既然跟暈無關 那當然沒必要解鎖啊
Hedy avatarHedy2016-08-22
這推文..
Mason avatarMason2016-08-26
推文各種鬼打牆 XDDDD
Eden avatarEden2016-08-28
邏輯.....
James avatarJames2016-08-29
奇怪 我從設定那邊條 可以拉得比以前更遠耶
Olive avatarOlive2016-09-03
現在近距離鏡頭也不給了 不能拍坐騎或是套裝
只能故意去站在牆角旁邊才會有特寫鏡頭
James avatarJames2016-09-05
把動態鏡頭造成暈 跟鎖距離 弄混了吧 跟玩CS一樣暈啊
Isla avatarIsla2016-09-10
改這樣我昨天打黑曜整個畫面根本被強暴
Poppy avatarPoppy2016-09-12
玩牛頭人這種大體型就需要拉遠阿.
Quintina avatarQuintina2016-09-15
推薦dynamicCam
Kelly avatarKelly2016-09-15
話說我覺得最遠鏡頭更遠了,所以都不知道大家在說什麼...
Donna avatarDonna2016-09-18
跟之前用巨集調整的 現在的"最遠"沒有比之前還遠
Franklin avatarFranklin2016-09-21
我以前沒用過巨集,但還是覺得現在的最遠沒有以前來得遠
Jacob avatarJacob2016-09-23
以前可以到3.4 現在只能到1.9 會說現在更遠的 我想你大概
Anthony avatarAnthony2016-09-24
沒有用過內建指令
Daniel avatarDaniel2016-09-25
六樓的邏輯...
Eden avatarEden2016-09-29
我知道鏡頭無法更遠拉 但是為什麼會暈阿
Edith avatarEdith2016-10-04
對遠近無感 至少要平常就看到的自己的塑形才滿意
Elizabeth avatarElizabeth2016-10-06
現在還是很遠啊 太遠玩起來有點空虛
Frederica avatarFrederica2016-10-10
最好是現在很遠 只能看到王屁股叫遠
Hedwig avatarHedwig2016-10-13
我爬文了一下,所以大家平常打團都拉到人物頭上的字會看
不清楚那樣?我覺得1.9就好遠了= =
Kumar avatarKumar2016-10-13
王太大又會滿地丟有的地板技沒得出有的沒的怪才會讓
人都想拉遠一點看清楚
Annie avatarAnnie2016-10-15
人物的名字拉戰鬥時沒人會注意傷害數字用UI就好
Hamiltion avatarHamiltion2016-10-18
soga 大概是我都玩補 只盯UI QQ
Skylar Davis avatarSkylar Davis2016-10-21
BZ表示:鎖距離是因為我覺得這樣比較酷