夏日特大獎賽活動部分修訂 (Steam Blog) - Steam
By Odelette
at 2019-06-28T19:40
at 2019-06-28T19:40
Table of Contents
出處 Steam Blog
https:/ steamcommunity com/games/593110/
announcements/detail/1612767708777544444
[縮址] http://bit.ly/2NkCRdJ
標題 (英) Behind the Scenes at the Summer Sale Grand Prix Races
(中) 夏日特賣大獎賽幕後花絮
[英文] 28 JUN @ 3:39AM - TOMB
We've heard your feedback about the complexity of the Steam Grand Prix event.
We designed something pretty complicated with a whole bunch of numbers and
rules and recognize we should've been more clear. We want to apologize for
the confusion that this has caused, and also apologize for the broken
mechanics that have led to an unbalanced event.
Based on your feedback, we've made some updates to the game, which should make
it more fun to play:
- We've made improvements to the Driver's Dash and Manual,
to help clarify how to play.
- We've made some back-end changes to help mitigate some of the snowball
effects we've seen that have led to Team Corgi running away with the
first two days of the races despite their tiny legs.
- We've changed some code to help deal with the imbalanced team sizes across
the board.
- We've added a new random drop drivers can receive upon boosting called
STEAL BOOSTS. If another team is way ahead, use this attack against them
to help close the gap by stealing their boosts for your own team.
To clarify one point: if your team makes it to the podium and you are randomly
chosen to win something off your Steam Wishlist, then we'll grant you the top
item. Just move your favorite item to the top of your wishlist and you should
be good to go. There's no need to remove other items from your wishlist
-- keep them there so you'll be notified when those items release or go on
sale.
We're hoping some of these changes will help make the event more clear and
enjoyable. We'll keep an eye on things and continue to adjust the game as
needed. Our goal is to host a fun event where you get to explore and use Steam
in new and interesting ways, but it’s clear that this time around we could've
done better. To help make up for all this, for everyone who was active on day 1
we're going to increase the max points you can earn by 1000, and further
increase this by another 1000 for everyone who was active on day 2
(so if you were active on both days, you'll be able to earn another 2000
points). This will increase the maximum number of points you can earn through
completing quests or achievements in your games, which you'll then be able to
spend as tokens at the Pit Stop after boosting your team.
This will all roll out during today's race on day 3, at Magic Mountain.
Thanks for your patience and best of luck!
Sincerely,
The Steam Team
-------------------------------------
[中文]
我們聽到了大家覺得 Steam 大獎賽太過複雜的心聲。 遊戲滿是數字和規則,太過繁瑣
難懂,我們也體認到應該早點把玩法解釋清楚。 不夠完善的遊戲機制導致活動不平衡、
造成許多困惑,我們深感抱歉。
我們根據大家的意見更新了部分遊戲內容,現在遊戲應該更有趣了:
- 改善車手儀表板與手冊,清楚解釋玩法
- 柯基隊雖然腿短,卻因雪球效應連兩天抱走冠軍,我們已在後台做了一些更動來
減緩這種效應
- 我們更改了某些程式碼以解決整體隊伍規模不平衡的問題
- 我們新增了車手在加速時有機會被隨機抽中、獲得獎勵的偷竊加速。 如果其它隊伍
遙遙領先,使出這招攻擊可把對方的速度偷過來供自己的隊伍使用,拉近距離
同時要說明一點:如果您的隊伍名列前三,而且您被隨機選中獲得 Steam 願望清單上的
一個品項,那麼我們會贈送您排序第一的品項。 只要將您最喜歡的品項移至願望清單的
頂端即可, 而且無須移除您願望清單中的其它品項,這樣它們推出或特賣時,您會收到
通知。
我們希望這些改變能讓活動內容更明白也更好玩。 同時我們會隨時注意比賽的進展,如
有需要也會再做調整。 我們的目標是舉辦一個好玩的活動,希望您能藉此機會、用嶄新
又有趣的方式來探索並使用 Steam,但這次我們顯然有些改進的空間。 為了補償各位,
我們會提高參與第一天比賽的所有玩家能獲得的點數上限至 1,000 點,並再提供第二天
參加活動的所有玩家額外 1,000 點數上限(因此如果您兩天都參與比賽,便能額外獲得
2,000 點)。 這樣您在遊戲中因完成任務或成就而獲得的最高點數就會提高,用點數
為自己的隊伍加速之後,便可以代幣的形式在維修站使用。
這項改變會在今天,也就是第三天奇幻山脈的比賽推出。
感謝您的耐心支持,祝您好運!
Steam 團隊 謹啟
--
勇於做笨蛋!!!!!!!!!!!
--
https:/ steamcommunity com/games/593110/
announcements/detail/1612767708777544444
[縮址] http://bit.ly/2NkCRdJ
標題 (英) Behind the Scenes at the Summer Sale Grand Prix Races
(中) 夏日特賣大獎賽幕後花絮
[英文] 28 JUN @ 3:39AM - TOMB
We've heard your feedback about the complexity of the Steam Grand Prix event.
We designed something pretty complicated with a whole bunch of numbers and
rules and recognize we should've been more clear. We want to apologize for
the confusion that this has caused, and also apologize for the broken
mechanics that have led to an unbalanced event.
Based on your feedback, we've made some updates to the game, which should make
it more fun to play:
- We've made improvements to the Driver's Dash and Manual,
to help clarify how to play.
- We've made some back-end changes to help mitigate some of the snowball
effects we've seen that have led to Team Corgi running away with the
first two days of the races despite their tiny legs.
- We've changed some code to help deal with the imbalanced team sizes across
the board.
- We've added a new random drop drivers can receive upon boosting called
STEAL BOOSTS. If another team is way ahead, use this attack against them
to help close the gap by stealing their boosts for your own team.
To clarify one point: if your team makes it to the podium and you are randomly
chosen to win something off your Steam Wishlist, then we'll grant you the top
item. Just move your favorite item to the top of your wishlist and you should
be good to go. There's no need to remove other items from your wishlist
-- keep them there so you'll be notified when those items release or go on
sale.
We're hoping some of these changes will help make the event more clear and
enjoyable. We'll keep an eye on things and continue to adjust the game as
needed. Our goal is to host a fun event where you get to explore and use Steam
in new and interesting ways, but it’s clear that this time around we could've
done better. To help make up for all this, for everyone who was active on day 1
we're going to increase the max points you can earn by 1000, and further
increase this by another 1000 for everyone who was active on day 2
(so if you were active on both days, you'll be able to earn another 2000
points). This will increase the maximum number of points you can earn through
completing quests or achievements in your games, which you'll then be able to
spend as tokens at the Pit Stop after boosting your team.
This will all roll out during today's race on day 3, at Magic Mountain.
Thanks for your patience and best of luck!
Sincerely,
The Steam Team
-------------------------------------
[中文]
我們聽到了大家覺得 Steam 大獎賽太過複雜的心聲。 遊戲滿是數字和規則,太過繁瑣
難懂,我們也體認到應該早點把玩法解釋清楚。 不夠完善的遊戲機制導致活動不平衡、
造成許多困惑,我們深感抱歉。
我們根據大家的意見更新了部分遊戲內容,現在遊戲應該更有趣了:
- 改善車手儀表板與手冊,清楚解釋玩法
- 柯基隊雖然腿短,卻因雪球效應連兩天抱走冠軍,我們已在後台做了一些更動來
減緩這種效應
- 我們更改了某些程式碼以解決整體隊伍規模不平衡的問題
- 我們新增了車手在加速時有機會被隨機抽中、獲得獎勵的偷竊加速。 如果其它隊伍
遙遙領先,使出這招攻擊可把對方的速度偷過來供自己的隊伍使用,拉近距離
同時要說明一點:如果您的隊伍名列前三,而且您被隨機選中獲得 Steam 願望清單上的
一個品項,那麼我們會贈送您排序第一的品項。 只要將您最喜歡的品項移至願望清單的
頂端即可, 而且無須移除您願望清單中的其它品項,這樣它們推出或特賣時,您會收到
通知。
我們希望這些改變能讓活動內容更明白也更好玩。 同時我們會隨時注意比賽的進展,如
有需要也會再做調整。 我們的目標是舉辦一個好玩的活動,希望您能藉此機會、用嶄新
又有趣的方式來探索並使用 Steam,但這次我們顯然有些改進的空間。 為了補償各位,
我們會提高參與第一天比賽的所有玩家能獲得的點數上限至 1,000 點,並再提供第二天
參加活動的所有玩家額外 1,000 點數上限(因此如果您兩天都參與比賽,便能額外獲得
2,000 點)。 這樣您在遊戲中因完成任務或成就而獲得的最高點數就會提高,用點數
為自己的隊伍加速之後,便可以代幣的形式在維修站使用。
這項改變會在今天,也就是第三天奇幻山脈的比賽推出。
感謝您的耐心支持,祝您好運!
Steam 團隊 謹啟
--
勇於做笨蛋!!!!!!!!!!!
--
Tags:
Steam
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