吞食天地2策略成功率之研究 - 模擬器
By Callum
at 2020-03-26T14:42
at 2020-03-26T14:42
Table of Contents
這是幾年前在173氏網站上看資料分析時發現的問題,主要是策略發動成功率的探討
當施策者智力高於對象時,例如:司馬懿對張飛施以火神之計
雙方智力差距 成功率
0~10 6/16 (37.5%)
11~49 8/16 (50%)
50~99 12/16 (80%)
100~ 16/16 (100%)
無庸置疑,雙方智力差距愈小愈不易成功
重點來了,當情況相反時,施策者智力低於對象時會發生甚麼事呢?
例如:張飛對司馬懿施以火神之計
結果資料是寫:255-(施策者智力-1)=A
A值 成功率
0~10 1/16 (6.25%)
11~49 2/16 (12.5%)
50~99 4/16 (25%)
大於100 6/16 (37.5%)
換言之,智力離255愈遠時A值愈大,也就是愈笨愈容易成功(!?)
當年我還想說資料是不是寫錯了,就一直放在心裡沒再理會
今天心血來潮,就設計了一套實驗流程來驗證看看
我選擇曹操敗北後的葫蘆谷戰役,亦即賈詡弔唁曹操之戰
敵方陣容是賈詡・張允・李湛・兵士・兵士
戰役一開始就先宰掉賈詡以外的四人,留下賈詡一人以方便測試
我方陣容則是馬謖(智210)、趙雲(智200)、黃忠(智175)、關索(智160)、張苞(智90)
賈詡智力215,皆高於我方五人
依據公式算出的A值,分別是馬謖46、趙雲56、黃忠81、關索96、張苞166
理論上馬謖的成功率是2/16,趙雲、黃忠、關索是4/16,張苞是6/16
我方全員皆對賈詡施以火神計,並用模擬器的Quick Save/Load來重複施行並紀錄之
https://imgur.com/HTN8PKk
重複實驗100次的結果,火神計成功次數如下:
馬謖2次、趙雲9次、黃忠10次、關索27次、張苞30次
沒想到智力離255愈遠真的愈容易成功~~!!
原來當年CAPCOM也有搞錯的時候,哈哈
當我方智力低於對手時,派最笨的那個上去放火就對了
註:部分策略成功率與智力無關,一律為50%:嘲罵計、離反計、暗殺計、偽退計、縛殺計
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Tags:
模擬器
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