各職業的定位 - 天堂

By Audriana
at 2009-12-08T17:09
at 2009-12-08T17:09
Table of Contents
突然有感而發 騙騙P幣XD
突然覺得一些職業的定位很曖昧
黑妖是劍的定位沒錯 =>拿雙手武器 攻擊輸出高 血量少 但被打容易補不回
龍騎士是劍與盾各半 =>拿雙手武器 攻擊輸出高 輸出甚至比劍的黑妖高 有點不合理
血量多 但被打也容易補不回...盾的定位略顯不足
騎士是盾就很曖昧了 =>要騎士當盾 那防是一定要的 但就目前走向 騎士技能明顯
往雙手劍發展 要當坦克不是都應該要拿盾牌嗎?
妖精定位是牽制沒錯 =>風的邊跑邊打 土的冰到你動都動不了 火的幫大家加攻擊力
水的可以故全隊的血 封印禁地與魔消也起了很大的牽制作用
法師定位輔助高輸出 =>我覺得目前的法師基本上可以說定位已經很明顯了
現在要用元素劍練功也不是不可能的事 不過法師獨有的全治
耗魔竟然這麼高 延遲這麼久 其實想起來有點怪
幻術師是妖與法之間 =>這職業也很曖昧 明明也是法師系職業 卻沒有治癒術
連騎士都有了(騎士有治癒術這種設定也很怪 其實很不應該)
這些定位不明顯導致某些職業的強勢 另外這只是我個人感想啦
不要砲我 有同感就笑笑 反感的話就方向鍵左邊而已XD...
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