全軍 戰錘2 戰鬥相關問題 - Steam
By Andrew
at 2020-04-24T10:45
at 2020-04-24T10:45
Table of Contents
每天都"再一個回合就好"
結果就不知不覺到天亮XD
目前戰爭布陣苦手,請教各位
1.接觸面積的多寡,會影響傷害量嗎?
舉例來說,敵方陣型是很寬的一排
我方陣型接觸面積小的話,就會變成前面在砍,後面發呆
是不是要盡量把陣型拉寬,增加接觸面比較好呢?
2.玩高精招募了一個生命系法師英雄,丟到部隊裡
法師的補血法術,是HOT(Heal over time)還是即時啊?
法術放下去,感覺我的扛線步兵血量還是沒有拉高啊??
3.法師放法術需要吟唱嗎? 還是瞬發型?
因為我把攻擊法術全部丟下去,看不太出來效果
(其實是畫面太亂根本沒時間注意XD)
4.這遊戲感覺是要一個一個部隊控,編隊效果感覺不大
編隊太多一起行動的話,感覺會有很多邊緣部隊給我發呆或亂逛
但一個一個部隊控又好忙阿!!
一下要包圍,一下要撤退,一下左舷彈幕太薄,一下要調配扛線
一下又要手動騎兵衝鋒
一下要把跟敵方潰逃部隊玩你追我跑的阿呆拉回來
根本沒時間用近距離視角欣賞戰鬥RRRRRR!!
另外本人手殘黨
有使用"招募即LV9老兵"與"老兵能力提升"的MOD
後者MOD可以讓老兵的能力上升更有感
結合這個,可以降低一些戰鬥難度 (不過開自動的話,AI判定還是很迷)
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