傷害計算的觀念 - 手遊

By Gilbert
at 2014-04-11T09:48
at 2014-04-11T09:48
Table of Contents
看到推文提到點燈跟橫排,所以好奇算了一下,如果有錯麻煩指正一下
以下只考慮兩橫 + 額外0 Combo的情況,假設整隊只剩一個位置,塞哪隻寵對倍率
有什麼影響
先計算兩橫排的標準倍率 1.75 * 1.25 * 2 = 4.375
(一串6顆) (兩個橫排共2C) (幾橫傷害就幾倍)
Case 1. 點燈跟不點燈的橫排差距
點燈: 4.375 * 1.36 * (1+0.2*N)
不點燈: 4.375 * (1+0.2*M)
======> 1.36 * (1+0.2*N) < 1+0.2*M
1.36 + 0.272N < 1 + 0.2M
0.36 + 0.272N < 0.2M
1.8 + 1.36N < M if N = 5
=======> 1.8 + 6.8 < M M must >= 9
也就是說,假設點燈的情況整隊有5橫排,那麼不點燈的隊伍至少要9橫排才會
超越點燈情況的傷害
Case 2. 北歐神 V.S. 點燈寵
點燈: 4.375 * 1.36 * (1+0.2*N)
北歐開技: 4.375 * (1+0.2*(M+2)) *1.5 M+2表示整隊有M個橫排,加上北歐的2橫排
========> 1.36 + 0.272N > 1.5 +0.3M +0.6
0.272N > 0.74 + 0.3M
N > 2.721 + 1.103M if M = 1
========> N > 2.721 + 1.103 N must >= 4
如果北歐隊除了北歐外只有一橫排,點燈寵隊整隊(含點燈寵)至少要有4橫才能超過
北歐開技後的傷害
Case 3. 波王 V.S. 北歐神
波王開技: 4.375 * (1+0.2*N) * 3
北歐開技: 4.375 * (1+0.2*(M+2)) *1.5 M+2表示整隊有M個橫排,加上北歐的2橫排
========> 3 + 0.6N < 1.5 +0.3M +0.6
0.9 + 0.6N < 0.3M
3 + 2N < M if N = 1
========> 3 + 2 < M M must >= 5
算完後才發現,原來type對死都不給橫排是這個原因,一隻波王開技直接等於5橫排
的傷害
P.S. 已修正橫排計算錯誤部份
結論: 橫排隊只剩一個位置,塞寵的優先順序為 波王 > 北歐神 > 點燈寵
不過老實說這個分析實用性不大,我手邊也只有撒旦隊會考慮三隻挑一隻塞,大部份隊伍
應該是至少都會塞其中兩種,只是既然都算了,就貼出來給各位參考看看。
改完之後才知道當初問撒旦隊為什麼會有人建議塞滿滿的轉珠寵,10橫排撒旦光靠覺醒
2橫+0C就有波王倍率了...
--
以下只考慮兩橫 + 額外0 Combo的情況,假設整隊只剩一個位置,塞哪隻寵對倍率
有什麼影響
先計算兩橫排的標準倍率 1.75 * 1.25 * 2 = 4.375
(一串6顆) (兩個橫排共2C) (幾橫傷害就幾倍)
Case 1. 點燈跟不點燈的橫排差距
點燈: 4.375 * 1.36 * (1+0.2*N)
不點燈: 4.375 * (1+0.2*M)
======> 1.36 * (1+0.2*N) < 1+0.2*M
1.36 + 0.272N < 1 + 0.2M
0.36 + 0.272N < 0.2M
1.8 + 1.36N < M if N = 5
=======> 1.8 + 6.8 < M M must >= 9
也就是說,假設點燈的情況整隊有5橫排,那麼不點燈的隊伍至少要9橫排才會
超越點燈情況的傷害
Case 2. 北歐神 V.S. 點燈寵
點燈: 4.375 * 1.36 * (1+0.2*N)
北歐開技: 4.375 * (1+0.2*(M+2)) *1.5 M+2表示整隊有M個橫排,加上北歐的2橫排
========> 1.36 + 0.272N > 1.5 +0.3M +0.6
0.272N > 0.74 + 0.3M
N > 2.721 + 1.103M if M = 1
========> N > 2.721 + 1.103 N must >= 4
如果北歐隊除了北歐外只有一橫排,點燈寵隊整隊(含點燈寵)至少要有4橫才能超過
北歐開技後的傷害
Case 3. 波王 V.S. 北歐神
波王開技: 4.375 * (1+0.2*N) * 3
北歐開技: 4.375 * (1+0.2*(M+2)) *1.5 M+2表示整隊有M個橫排,加上北歐的2橫排
========> 3 + 0.6N < 1.5 +0.3M +0.6
0.9 + 0.6N < 0.3M
3 + 2N < M if N = 1
========> 3 + 2 < M M must >= 5
算完後才發現,原來type對死都不給橫排是這個原因,一隻波王開技直接等於5橫排
的傷害
P.S. 已修正橫排計算錯誤部份
結論: 橫排隊只剩一個位置,塞寵的優先順序為 波王 > 北歐神 > 點燈寵
不過老實說這個分析實用性不大,我手邊也只有撒旦隊會考慮三隻挑一隻塞,大部份隊伍
應該是至少都會塞其中兩種,只是既然都算了,就貼出來給各位參考看看。
改完之後才知道當初問撒旦隊為什麼會有人建議塞滿滿的轉珠寵,10橫排撒旦光靠覺醒
2橫+0C就有波王倍率了...
--
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手遊
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