伺服器已開,6.0.2上線,覺醒可直接檢視 - 手遊

By Audriana
at 2013-09-13T04:50
at 2013-09-13T04:50
Table of Contents
很想看到這次新版本的覺醒系統所以等等等等到了四點伺服器提早開了
零碎心得:
iOS版的寵物與圖鑑被擠到左邊去了,卷軸獨立一小條
難看死了,希望只是錯誤,之前半透明的捲軸+全畫面寵物格有啥不好zzzzz
排序方式有改進,多了以副type跟副屬姓等排列方式
副屬性排序在組中國神跟埃及神隊時有極端實用的價值,sub type就.....www
覺醒系統已啟用
會直接顯示這隻寵物所有可以覺醒的覺醒技(大部分都三個),長壓可顯示覺醒技的內容
這點很好,我受夠了究極進化一定得去看網頁或是自己擺素材慢慢猜的爛方法
一些熱門寵物的快速心得:
炎隼神覺醒是水火木傷害減少
(內建三色小防龍,以火埃隊的技能需求為生存面來說算是恰當的?)
石川是黑畫面抗性*2+火強化珠機率掉落
(防黑畫面有必要嗎? 不如防禦妨礙珠吧......)
火奶是防黑 恢復+30 攻擊+50
(沒啥特別的)
五色防龍是該色傷害降低*2+起始所有隊員技能冷卻-1
(相當大幅度的強化,猜測加上覺醒後應可達到60%減傷)
魔石龍只有兩個起始技能冷卻-1
(但是起始冷卻-2回有點惡劣阿,擺之魔石龍轉珠等三回就能用了wwwww)
波利塔波利王..........沒有覺醒
(看來下次生放送+297波利王的英勇將長存人心wwwwww)
人魚是抵抗黑暗,回復+30,消珠時自動回血
(放在隊伍也可以自動回血了!)
木暗豐饒神是自動回血+消除一橫排心珠時,麻痺-1回合*2!!!!
(這下imba了,有豐饒神在根本不怕綁人阿....)
白盾(跟其他四個不重要的心轉)是血+100 攻+50 機率掉落光強化珠
(加血加攻給其他寵我會評論是雞肋,但是缺三圍的白盾隊來說是及時雨!)
光光維納斯是雙重攻擊(消四顆打兩個目標) 自動回血以及起始回合-1!!!
(看來是永久白盾隊先發了)
青龍白虎朱雀玄武則是相對應的三色強化珠機率掉落
(你問麒麟? 我沒有好神拖阿幹!)
雅典娜.............沒‧有‧覺‧醒‧技wwwww
(要進化成覺醒雅典娜才有覺醒技,剛好社你在開的好玩笑wwwww)
神秘龍是強化珠掉落跟起始CD-1
廢........傳說龍跟神秘龍一樣
北歐神是兩個消除一橫排特定色強化攻擊力以及HP+100
密神澳丁有6個覺醒技:三個消除一橫排水珠強化攻擊力以及三個起始CD-1
(!)
心得:基本上覺醒系統跟我原來猜測的一樣是要用來平衡過弱的寵物用的
日後估計要強化寵物就會大量用覺醒強化的方式取代了究極進化跟一般進化
好處是隨時可以增加覺醒的技能跟數目進行微調
壞處就是他馬的畫師偷懶啊!!!!!
上面是我大略觀察box中有的寵物,請各位回報自己認為有趣或實用的寵物覺醒,感謝ww
--
''To each of us falls a task, and all the Emperor requires of us Guardsmen
is that we stand the line, and we die fighting.''
''It is what we do best.''
We die standing.
-General Sturnn
--
零碎心得:
iOS版的寵物與圖鑑被擠到左邊去了,卷軸獨立一小條
難看死了,希望只是錯誤,之前半透明的捲軸+全畫面寵物格有啥不好zzzzz
排序方式有改進,多了以副type跟副屬姓等排列方式
副屬性排序在組中國神跟埃及神隊時有極端實用的價值,sub type就.....www
覺醒系統已啟用
會直接顯示這隻寵物所有可以覺醒的覺醒技(大部分都三個),長壓可顯示覺醒技的內容
這點很好,我受夠了究極進化一定得去看網頁或是自己擺素材慢慢猜的爛方法
一些熱門寵物的快速心得:
炎隼神覺醒是水火木傷害減少
(內建三色小防龍,以火埃隊的技能需求為生存面來說算是恰當的?)
石川是黑畫面抗性*2+火強化珠機率掉落
(防黑畫面有必要嗎? 不如防禦妨礙珠吧......)
火奶是防黑 恢復+30 攻擊+50
(沒啥特別的)
五色防龍是該色傷害降低*2+起始所有隊員技能冷卻-1
(相當大幅度的強化,猜測加上覺醒後應可達到60%減傷)
魔石龍只有兩個起始技能冷卻-1
(但是起始冷卻-2回有點惡劣阿,擺之魔石龍轉珠等三回就能用了wwwww)
波利塔波利王..........沒有覺醒
(看來下次生放送+297波利王的英勇將長存人心wwwwww)
人魚是抵抗黑暗,回復+30,消珠時自動回血
(放在隊伍也可以自動回血了!)
木暗豐饒神是自動回血+消除一橫排心珠時,麻痺-1回合*2!!!!
(這下imba了,有豐饒神在根本不怕綁人阿....)
白盾(跟其他四個不重要的心轉)是血+100 攻+50 機率掉落光強化珠
(加血加攻給其他寵我會評論是雞肋,但是缺三圍的白盾隊來說是及時雨!)
光光維納斯是雙重攻擊(消四顆打兩個目標) 自動回血以及起始回合-1!!!
(看來是永久白盾隊先發了)
青龍白虎朱雀玄武則是相對應的三色強化珠機率掉落
(你問麒麟? 我沒有好神拖阿幹!)
雅典娜.............沒‧有‧覺‧醒‧技wwwww
(要進化成覺醒雅典娜才有覺醒技,剛好社你在開的好玩笑wwwww)
神秘龍是強化珠掉落跟起始CD-1
廢........傳說龍跟神秘龍一樣
北歐神是兩個消除一橫排特定色強化攻擊力以及HP+100
密神澳丁有6個覺醒技:三個消除一橫排水珠強化攻擊力以及三個起始CD-1
(!)
心得:基本上覺醒系統跟我原來猜測的一樣是要用來平衡過弱的寵物用的
日後估計要強化寵物就會大量用覺醒強化的方式取代了究極進化跟一般進化
好處是隨時可以增加覺醒的技能跟數目進行微調
壞處就是他馬的畫師偷懶啊!!!!!
上面是我大略觀察box中有的寵物,請各位回報自己認為有趣或實用的寵物覺醒,感謝ww
--
''To each of us falls a task, and all the Emperor requires of us Guardsmen
is that we stand the line, and we die fighting.''
''It is what we do best.''
We die standing.
-General Sturnn
--
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手遊
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