乘法增傷與物品特效 - 暗黑破壞神
By Caroline
at 2014-06-05T09:39
at 2014-06-05T09:39
Table of Contents
增傷技能:伏擊 (血量75%以上者,傷害乘1.4)
物品:守魂披肩、狂君權杖
守魂不受物傷加成,狂君受毒傷加成,而傷害作用機轉也不同,
守魂披肩的傷害為面板DPS x 物品傷害係數,不會爆擊,
狂君權杖則為一般技能算法,會爆擊,
測試結果,兩樣物品特效皆吃伏擊效果。
也就是說,可以知道的是,乘法增傷效果的作用,除了是在最後才計算外,還無視前面
的傷害條件,一律有效。
--
物品:守魂披肩、狂君權杖
守魂不受物傷加成,狂君受毒傷加成,而傷害作用機轉也不同,
守魂披肩的傷害為面板DPS x 物品傷害係數,不會爆擊,
狂君權杖則為一般技能算法,會爆擊,
測試結果,兩樣物品特效皆吃伏擊效果。
也就是說,可以知道的是,乘法增傷效果的作用,除了是在最後才計算外,還無視前面
的傷害條件,一律有效。
--
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