ykhwong's DOSBox 0.74 SVN Build 25.12.2010 - 模擬器

By Yuri
at 2010-12-26T14:10
at 2010-12-26T14:10
Table of Contents
ykhwong's DOSBox 0.74 SVN Build 25.12.2010 is released. DOSBox emulates an
Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc.,
necessary for running many old MS-DOS games that simply cannot be run on
modern PCs and operating systems, such as Microsoft Windows XP, Windows
Vista, Linux and FreeBSD. However, it is not restricted to running only
games. In theory, any MS-DOS or PC-DOS (referred to commonly as "DOS")
application should run in DOSBox, but the emphasis has been on getting DOS
games to run smoothly, which means that communication, networking and printer
support are still in early development.
http://ykhwong.x-y.net/
This build is an enhanced SVN build which incorporates unofficial features
and fixes that are not officially part of DOSBox. The best Dosbox version
IMHO.
Included Patches:
Direct3D with pixelshaders, OpenglHQ, Innovation, Glide, zip/7z mount, Beep,
NE2000 Ethernet, Graphis user interface (menu), Save/Load states, Vertical
sync, CPU flags optimization, Various DOS commands (PROMP,T VOL, LABEL,
MOUSE, etc) and CONFIG.SYS commands (DEVICE, BUFFERS, FILES, etc), Continuous
turbo key, Core-switch key, Show details (from menu bar), Nice DOSBox icon,
Font patch (cp437), COPY CON feature, MAKEIMG command, INTRO, Ctrl-break
patch, DBCS support patch, Automatic mount, Printer output, MT-32, MP3CUE,
Overscan, etc.
Build environment:
Based on MinGW/MSYS under Windows 7 x64
Flags: -s -O2 -pipe -fprofile-use -fomit-frame-pointer -mtune=i686
-march=i586 -mno-push-args -ffast-math -funroll-loops --param
max-unrolled-insns=60
Libaries: SDL, SDL_sound, libpng, libphysfs, DirectX SDK library, Freetype,
etc.
For advanced users who want to debug or compile, debugger-enabled build and
source are available.
WHAT'S NEW
------------------
1. Fixed some bugs in save/load state feature
- Added a verification for files to check if they are properly saved.
- Saves a name of program running in DOSBox.
- Saved state files are reusable even after DOSBox exits.
* Disabled saving/loading of paging and part of memory functions.
As of this update, you can share saved files with others.
2. Updated Munt code a bit
- Mastertune is set to 0x4a for MT-32. (reported by Cloudschatze)
- Borrowed recent changes from SVN branch of ScummVM.
(Fix uninitialised memory reads in MT-32 Emulator, reported by Valgrind.)
For more information, go to http://vogons.zetafleet.com/viewtopic.php?t=26833
3. Added Carmageddon fix for OpenGlide from gulikoza.
4. Updated 3dfx voodoo chip emulation patch (voodoo_20101127)
5. Fixed some minor bugs
--
Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc.,
necessary for running many old MS-DOS games that simply cannot be run on
modern PCs and operating systems, such as Microsoft Windows XP, Windows
Vista, Linux and FreeBSD. However, it is not restricted to running only
games. In theory, any MS-DOS or PC-DOS (referred to commonly as "DOS")
application should run in DOSBox, but the emphasis has been on getting DOS
games to run smoothly, which means that communication, networking and printer
support are still in early development.
http://ykhwong.x-y.net/
This build is an enhanced SVN build which incorporates unofficial features
and fixes that are not officially part of DOSBox. The best Dosbox version
IMHO.
Included Patches:
Direct3D with pixelshaders, OpenglHQ, Innovation, Glide, zip/7z mount, Beep,
NE2000 Ethernet, Graphis user interface (menu), Save/Load states, Vertical
sync, CPU flags optimization, Various DOS commands (PROMP,T VOL, LABEL,
MOUSE, etc) and CONFIG.SYS commands (DEVICE, BUFFERS, FILES, etc), Continuous
turbo key, Core-switch key, Show details (from menu bar), Nice DOSBox icon,
Font patch (cp437), COPY CON feature, MAKEIMG command, INTRO, Ctrl-break
patch, DBCS support patch, Automatic mount, Printer output, MT-32, MP3CUE,
Overscan, etc.
Build environment:
Based on MinGW/MSYS under Windows 7 x64
Flags: -s -O2 -pipe -fprofile-use -fomit-frame-pointer -mtune=i686
-march=i586 -mno-push-args -ffast-math -funroll-loops --param
max-unrolled-insns=60
Libaries: SDL, SDL_sound, libpng, libphysfs, DirectX SDK library, Freetype,
etc.
For advanced users who want to debug or compile, debugger-enabled build and
source are available.
WHAT'S NEW
------------------
1. Fixed some bugs in save/load state feature
- Added a verification for files to check if they are properly saved.
- Saves a name of program running in DOSBox.
- Saved state files are reusable even after DOSBox exits.
* Disabled saving/loading of paging and part of memory functions.
As of this update, you can share saved files with others.
2. Updated Munt code a bit
- Mastertune is set to 0x4a for MT-32. (reported by Cloudschatze)
- Borrowed recent changes from SVN branch of ScummVM.
(Fix uninitialised memory reads in MT-32 Emulator, reported by Valgrind.)
For more information, go to http://vogons.zetafleet.com/viewtopic.php?t=26833
3. Added Carmageddon fix for OpenGlide from gulikoza.
4. Updated 3dfx voodoo chip emulation patch (voodoo_20101127)
5. Fixed some minor bugs
--
Tags:
模擬器
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