ykhwong's DOSBox 0.74 SVN Build 10.01.2010 - 模擬器
By Iris
at 2010-10-01T20:03
at 2010-10-01T20:03
Table of Contents
http://ykhwong.x-y.net/
Thanks MrX_Cuci for submitting news
ykhwong's DOSBox 0.74 SVN Build 10.01.2010 is released. DOSBox emulates an
Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc.,
necessary for running many old MS-DOS games that simply cannot be run on
modern PCs and operating systems, such as Microsoft Windows XP, Windows
Vista, Linux and FreeBSD. However, it is not restricted to running only
games. In theory, any MS-DOS or PC-DOS (referred to commonly as "DOS")
application should run in DOSBox, but the emphasis has been on getting DOS
games to run smoothly, which means that communication, networking and printer
support are still in early development.
This build is an enhanced SVN build which incorporates unofficial features
and fixes that are not officially part of DOSBox. The best Dosbox version
IMHO.
Included Patches:
Direct3D with pixelshaders, OpenglHQ, Innovation, Glide, zip/7z mount, Beep,
NE2000 Ethernet, Graphis user interface (menu), Save/Load states, Vertical
sync, CPU flags optimization, Various DOS commands (PROMP,T VOL, LABEL,
MOUSE, etc) and CONFIG.SYS commands (DEVICE, BUFFERS, FILES, etc), Continuous
turbo key, Core-switch key, Show details (from menu bar), Nice DOSBox icon,
Font patch (cp437), COPY CON feature, MAKEIMG command, INTRO, Ctrl-break
patch, DBCS support patch, Automatic mount, Printer output, MT-32, MP3CUE,
Overscan, etc.
Build environment:
Based on MinGW/MSYS under Windows 7 x64
Flags: -s -O2 -pipe -fprofile-use -fomit-frame-pointer -mtune=i686
-march=i586 -mno-push-args -ffast-math -funroll-loops --param
max-unrolled-insns=60
Libaries: SDL, SDL_sound, libpng, libphysfs, DirectX SDK library, Freetype,
etc.
For advanced users who want to debug or compile, debugger-enabled build and
source are available.
WHAT'S NEW
------------------
1. Based on SVN r3646
2. Removed libgcc and msvcr100 library dependencies. It does not require to
install external libraries.
3. Fixed Desktop/Original selection problems in resolution menu.
4. Added EMS items (emsboard, emm386) into DOS menu according to the changes
r3642.
5. Fixed a crash if you go to fullscreen in OpenglHQ.
6. Aero_fix patch will only work on Windows ver 6(Vista) or later. Direct3D
will ignore aero_fix as it is not needed.
7. Added CPU cores(full, simple) into CPU menu, following DOSBox
configuration.
8. Menubar will not be displayed in fullscreen if using "-fullscreen"
parameter.
9. Fixed menu responses.
10. Added a patch: CGA/Tandy/PCJr palette patch (h-a-l-9000) by someone's
request
11. Added AUTHORS, THANKS, VERSION, INSTALL to DOCS directory.
12. Fixed some minor bugs.
--
Thanks MrX_Cuci for submitting news
ykhwong's DOSBox 0.74 SVN Build 10.01.2010 is released. DOSBox emulates an
Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc.,
necessary for running many old MS-DOS games that simply cannot be run on
modern PCs and operating systems, such as Microsoft Windows XP, Windows
Vista, Linux and FreeBSD. However, it is not restricted to running only
games. In theory, any MS-DOS or PC-DOS (referred to commonly as "DOS")
application should run in DOSBox, but the emphasis has been on getting DOS
games to run smoothly, which means that communication, networking and printer
support are still in early development.
This build is an enhanced SVN build which incorporates unofficial features
and fixes that are not officially part of DOSBox. The best Dosbox version
IMHO.
Included Patches:
Direct3D with pixelshaders, OpenglHQ, Innovation, Glide, zip/7z mount, Beep,
NE2000 Ethernet, Graphis user interface (menu), Save/Load states, Vertical
sync, CPU flags optimization, Various DOS commands (PROMP,T VOL, LABEL,
MOUSE, etc) and CONFIG.SYS commands (DEVICE, BUFFERS, FILES, etc), Continuous
turbo key, Core-switch key, Show details (from menu bar), Nice DOSBox icon,
Font patch (cp437), COPY CON feature, MAKEIMG command, INTRO, Ctrl-break
patch, DBCS support patch, Automatic mount, Printer output, MT-32, MP3CUE,
Overscan, etc.
Build environment:
Based on MinGW/MSYS under Windows 7 x64
Flags: -s -O2 -pipe -fprofile-use -fomit-frame-pointer -mtune=i686
-march=i586 -mno-push-args -ffast-math -funroll-loops --param
max-unrolled-insns=60
Libaries: SDL, SDL_sound, libpng, libphysfs, DirectX SDK library, Freetype,
etc.
For advanced users who want to debug or compile, debugger-enabled build and
source are available.
WHAT'S NEW
------------------
1. Based on SVN r3646
2. Removed libgcc and msvcr100 library dependencies. It does not require to
install external libraries.
3. Fixed Desktop/Original selection problems in resolution menu.
4. Added EMS items (emsboard, emm386) into DOS menu according to the changes
r3642.
5. Fixed a crash if you go to fullscreen in OpenglHQ.
6. Aero_fix patch will only work on Windows ver 6(Vista) or later. Direct3D
will ignore aero_fix as it is not needed.
7. Added CPU cores(full, simple) into CPU menu, following DOSBox
configuration.
8. Menubar will not be displayed in fullscreen if using "-fullscreen"
parameter.
9. Fixed menu responses.
10. Added a patch: CGA/Tandy/PCJr palette patch (h-a-l-9000) by someone's
request
11. Added AUTHORS, THANKS, VERSION, INSTALL to DOCS directory.
12. Fixed some minor bugs.
--
Tags:
模擬器
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