Xcom Long War Mod Beta 15d - Steam
By Yedda
at 2015-04-21T22:10
at 2015-04-21T22:10
Table of Contents
*****請先不要更新 等15d2出來在更新 作者說已經在修了 很快會出*****
update:15d2 test板已經放出 我測試結果是修好了 更新前還是建議先備份存檔
Beta 15d (April 20, 2015)
Features:
New British/English Female accent from Jezdamayel Caster
新的英國妹仔語音包
Bomb Disposal missions will have randomized (but regulated) locations for
power nodes.
拆彈任務現在的能量點會隨機(固定點位下去抽)產生
Incorporated SpazmoJones/Eclipse666's display weapon fragments, display
soldier formation and show class breakdown UI mods into release version
在工作間會顯示武器碎片 軍營會顯示各職業的人數 出陣時會顯示出陣位置
(非常棒的UI改善)
Balancing:
Shotgun-series ammo changed from 5/3/4/3/3 to 4/4/5/4/4.
Reflex Cannon now requires Advanced Plasma Weaponry instead of
Sectopod Autopsy.
蝦槓彈藥數調整 統統改成四發 除了合金砲五發 雷射/脈衝蝦槓大buff
Reflex Cannon改成要研發進階電漿武器才給作(還好還沒作....)
遊戲內的文字敘述還沒改 沒關係15d2板出來會一起修正
Knocked down some alloy costs here and there (larger mec suits, pulse
weapons, a few other places). Upped some elerium costs.
Mec甲 脈衝武器的合金需求調低 某些物品的超鈾需求提高
Altered harvest UFO AI's relationship to alien aggro slightly
調整老外收割船的AI(應該是指收割任務的選擇國家?)
Made it a little more likely for DW AI to reduce aggro
DW模式下的老外仇恨值調降一點
Fixes:
Attempted fixes: CTDs during targeting with psi perks, possibly others
Bad offset in UISightlineHUD_SightlineContainer.OnMouseEvent that may
have been associated with CTDs
CTD when using explosives near gas pumps on Crashed Small Scout-Roadhouse
map
CTD when police car blows up on terror Office Paper Terror map
New Map Patches: 2
簡單一句 這些會閃退的bug修好了 可是瑞凡 你們製造出更多CTD.....
Drum Mags should no longer appear in gray market
(DGC line 2589, change iCash to -1)
鼓狀彈夾現在不會在黑市中出現
Level 6 Seeker leader should get Damage Control as intended (instead of
Intimidate) (DGC.ini line 726, change iMobility=134)
Lv6章魚領隊技能修正 現在是傷害控制
Fixed MEC-6 Vanguard cost
(DGC.ini 2506, ItemBalance_Nor1mal should be ItemBalance_Normal)
MEC-6 Vanguard的造價修正
Hit and Run will now process on squadsight distance flank in at least one
case where it wasn't
現在Hit and Run(打了就跑?)會跟團隊視野正常作用
Drum Mags will actually provide extra ammo now. I swear I tested it
before release and I am now doubting the nature of reality
鼓狀彈夾現在會正常作用了 作者表示他真的有先測試過才放出來 難道一切都是幻覺?
Adjusted volume levels on South African Female 1
調整南非妹仔語音音量
Corrected map patch id on covert ops street overpass ewi map, which was
causing some random cover to appear on that map
(DefaultMaps.ini, line 204, change string "patch_streetoverpass" to
"patch_streetoverpassewi" )
反正就是修好了一個地圖bug
XCOM with Adaptive Bone Marrow will correctly provide +2 hp regeneration
per turn
現在有改造骨髓的Xcom應該會正常回血了
Failing a council mission will correctly remove it from Geoscape mission
options
議會任務失敗的時候會從地球儀上的任務清單中移除
Dense Smoke will no longer provide an extra 20 defense for flanked targets
above the intended +40. This was not reflected in UI reports.
加濃煙霧對被側擊的單位提供的額外20防禦修正
Fix to untextured box in Quagmire map
某張地圖沒有貼上材質的盒子現在修好了
Soldier names with spaces in them (Van Doorn) should now appear in full
in the soldier list. Fixed up some Dutch surnames.
士兵名字顯示修正(名字有空格的之前會有問題) 修正一些荷蘭姓氏
Attempted fix: Widened conditions for ability icon rebuild after taking
an action in attempt to further address free action issues
跨謀 請人幫忙補充 XD
Breaching ammo will now be properly restricted to shotgun-wielding assaults
in equip UI
Breaching ammo現在會去檢查突擊兵拿的是不是蝦槓了 不是蝦槓不給裝
--
--
update:15d2 test板已經放出 我測試結果是修好了 更新前還是建議先備份存檔
Beta 15d (April 20, 2015)
Features:
New British/English Female accent from Jezdamayel Caster
新的英國妹仔語音包
Bomb Disposal missions will have randomized (but regulated) locations for
power nodes.
拆彈任務現在的能量點會隨機(固定點位下去抽)產生
Incorporated SpazmoJones/Eclipse666's display weapon fragments, display
soldier formation and show class breakdown UI mods into release version
在工作間會顯示武器碎片 軍營會顯示各職業的人數 出陣時會顯示出陣位置
(非常棒的UI改善)
Balancing:
Shotgun-series ammo changed from 5/3/4/3/3 to 4/4/5/4/4.
Reflex Cannon now requires Advanced Plasma Weaponry instead of
Sectopod Autopsy.
蝦槓彈藥數調整 統統改成四發 除了合金砲五發 雷射/脈衝蝦槓大buff
Reflex Cannon改成要研發進階電漿武器才給作(還好還沒作....)
遊戲內的文字敘述還沒改 沒關係15d2板出來會一起修正
Knocked down some alloy costs here and there (larger mec suits, pulse
weapons, a few other places). Upped some elerium costs.
Mec甲 脈衝武器的合金需求調低 某些物品的超鈾需求提高
Altered harvest UFO AI's relationship to alien aggro slightly
調整老外收割船的AI(應該是指收割任務的選擇國家?)
Made it a little more likely for DW AI to reduce aggro
DW模式下的老外仇恨值調降一點
Fixes:
Attempted fixes: CTDs during targeting with psi perks, possibly others
Bad offset in UISightlineHUD_SightlineContainer.OnMouseEvent that may
have been associated with CTDs
CTD when using explosives near gas pumps on Crashed Small Scout-Roadhouse
map
CTD when police car blows up on terror Office Paper Terror map
New Map Patches: 2
簡單一句 這些會閃退的bug修好了 可是瑞凡 你們製造出更多CTD.....
Drum Mags should no longer appear in gray market
(DGC line 2589, change iCash to -1)
鼓狀彈夾現在不會在黑市中出現
Level 6 Seeker leader should get Damage Control as intended (instead of
Intimidate) (DGC.ini line 726, change iMobility=134)
Lv6章魚領隊技能修正 現在是傷害控制
Fixed MEC-6 Vanguard cost
(DGC.ini 2506, ItemBalance_Nor1mal should be ItemBalance_Normal)
MEC-6 Vanguard的造價修正
Hit and Run will now process on squadsight distance flank in at least one
case where it wasn't
現在Hit and Run(打了就跑?)會跟團隊視野正常作用
Drum Mags will actually provide extra ammo now. I swear I tested it
before release and I am now doubting the nature of reality
鼓狀彈夾現在會正常作用了 作者表示他真的有先測試過才放出來 難道一切都是幻覺?
Adjusted volume levels on South African Female 1
調整南非妹仔語音音量
Corrected map patch id on covert ops street overpass ewi map, which was
causing some random cover to appear on that map
(DefaultMaps.ini, line 204, change string "patch_streetoverpass" to
"patch_streetoverpassewi" )
反正就是修好了一個地圖bug
XCOM with Adaptive Bone Marrow will correctly provide +2 hp regeneration
per turn
現在有改造骨髓的Xcom應該會正常回血了
Failing a council mission will correctly remove it from Geoscape mission
options
議會任務失敗的時候會從地球儀上的任務清單中移除
Dense Smoke will no longer provide an extra 20 defense for flanked targets
above the intended +40. This was not reflected in UI reports.
加濃煙霧對被側擊的單位提供的額外20防禦修正
Fix to untextured box in Quagmire map
某張地圖沒有貼上材質的盒子現在修好了
Soldier names with spaces in them (Van Doorn) should now appear in full
in the soldier list. Fixed up some Dutch surnames.
士兵名字顯示修正(名字有空格的之前會有問題) 修正一些荷蘭姓氏
Attempted fix: Widened conditions for ability icon rebuild after taking
an action in attempt to further address free action issues
跨謀 請人幫忙補充 XD
Breaching ammo will now be properly restricted to shotgun-wielding assaults
in equip UI
Breaching ammo現在會去檢查突擊兵拿的是不是蝦槓了 不是蝦槓不給裝
--
推 aftermathx: 我高中同學兄弟倆愛吃麥當勞常跑去偷吃 他爸有次生氣02/16 22:07
→ Merkle: 就射了02/16 22:08
→ aftermathx: 了說愛吃就讓你們吃個夠 然後連續兩個禮拜晚餐都吃麥02/16 22:09
→ Merkle: 克阿瑟為子祈禱文02/16 22:09
→ aftermathx: 我同學還是吃得很開心然後他爸先崩潰了02/16 22:10
--
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