WoW 7.8.0 Patch Notes - WOW

By Joe
at 2017-04-02T06:50
at 2017-04-02T06:50
Table of Contents
好像晚了一天,這是昨天美國官網的改版資訊...
https://us.battle.net/forums/en/wow/topic/20753925964#1
[開發中測試草稿,請勿公開發表。]
[社群團隊注意事項:]
[當你寫介紹的部分時,記得寫有關於機械阿薩斯和一些他即將與沃金對戰的伏筆。]
新功能與升級
新區域: 反面世界
*在暮色森林發生奇怪的事,你要調查一個當地男孩的失蹤。
*與全明星英雄組隊,有一個神秘小女孩、男孩的朋友、還有男孩的媽媽。
*這個故事有八個章節,你可以依自己的速度體驗,但我們知道你會直接花掉整個週末。
(這段應該是美劇怪奇物語梗)
故事與世界:
*修正了一個導致大德加(Dadgar)的名字被寫成卡德加(Khadgar)的問題。
*軍團之殞的軍隊已經成功執行他們擊敗燃燒軍團的任務。
艾澤拉斯終於安全,直到永遠。現在是時候開始提升你的聊天技能。
*為了讓你更美好地體驗軍臨天下資料片,所有世界任務現在都會有鷹身女妖的叫聲,不
管你正在做什麼。
*增加岩漿和類似環境造成的傷害,讓你在跳出去之前能剛好死掉。
(Dadgar是老外對老臉卡德加取的綽號,老爹德加之類的諧音,就像我們叫他NONO一樣。)
(http://imgur.com/Vd4c5S4.jpg)
團隊副本:
*玩家現在必須有[英雄先鋒:基爾加丹]的成就,才能進入薩格拉斯之墓。
*開發團隊聲明: 我們聽到很多來自玩家的抱怨,說組人還要手動查成就很麻煩。我們希望
能自動化執行這個要求,簡化流程,使玩家能更快速組隊,開始努力實現擊敗基爾加單的
最終目標。 (即視感 https://www.ptt.cc/bbs/WOW/M.1490233269.A.90C.html )
*另外,如果玩家沒有先完成500次傳奇鑰匙的靈魂之喉,將無法進入任何團隊副本。
*傳奇難度的團隊副本已經改成21.2人的隊伍大小。我們認為增加1.2個玩家可以實現整數
無法達成的額外深度。
*我們很榮幸地宣布最佳歌劇獎頒發給... 西荒故事!
*薩格拉斯之墓的每個房間都新增了達拉然傳送門。這使那些還捨不得買靜心之卷的人能更
方便地切換天賦。
*[嘿,設計師們: 我們最近有調整奧尼克西亞的深呼吸技能嗎? 誰來確認一下?]
*我們把剩下的凋萎者吉姆的家人放入世界首領的循環,包掛凋萎者珍、凋萎者傑斯洛與凋
萎者傑斯蒂夫。
*我很抱歉,不...有個錯誤。綠野巫蹤你們贏得了最佳歌劇獎。
*新增了一系列隨機團隊難度的成就。
*開發團隊聲明: 並不是所有玩家都有強大的套裝與特效。有些人也想要能炫耀的成就,但
我們雖然提供了很多其他難度專屬的成就,卻從來沒有隨機團隊專屬的成就。就是這樣。
*隨機團隊-黑暗枝幹: 在不使眼睛受到任何夢靨黏液爆炸傷害的情況下擊敗伊蓋諾斯。
*隨機團隊-受盡折磨的守護者: 在不傷害到任何腐化敵方生物的情況下擊敗賽納留斯。
*隨機團隊-艾恩裂隙: 在薩維斯戰鬥期間內,從隱藏在裂隙迷霧中的寶箱獲得兩件以上的
傳說裝備。
*隨機團隊-蜿蜒水道: 先擊殺超過1000隻蠍子再擊敗斯寇派隆。
*隨機團隊-皇家圖書館: 用祕法釋放的爆炸暈住24個其他玩家。
*隨機團隊-暗夜之塔: 對腐壞之血造成比提克迪奧斯本身更多傷害後擊敗他。
*隨機團隊-背叛者高台: 戰鬥中避免被任何一個看起來很可怕的粉紅色氣泡彈飛。
*在深思熟慮後,歐丁承認把勇士們打到半殘再把他們送到黑爾海姆戰鬥並非明智之舉。因
此,勇氣試煉中的歐丁關卡改為筆試。
地成副本:
*我們對於在軍臨天下中的M+系統的熱烈回應感到興奮。我們正擴展以下概念的遊戲模式。
*M-
*M×
*M÷
*(M-x)=(22+y)7 求M是多少?
*新增幾個傳奇鑰匙的詞綴:
*鳥群: 你的隊伍將不定時遭受灣鷗襲擊,暈住坦克並殺死補師。
*有機: 對地城副本沒任何影響,但可能更健康。
*想吐: 每次敵人死亡,所有玩家都會覺得很想吐並且須要等一分鐘才能喘氣。
*忘了: 我們忘記這一個是什麼,抱歉。
節日:
*為了更進一步表達小型(micro比較常翻譯成微)的宗旨是趣味的小活動,我們增加了
一些新類別,包括迷你(mini)節日,奈米(nano)節日、與小(small)節日和非(un)假日。
*今年的冬墓節已經取消。你知道你幹了什麼好事。
*新增了一個小型節日: 創造自己的節日。
*這個新的小型節日讓你可以自由慶祝任何你能想像的事情。
*一但你登入遊戲,你會發現什麼都沒有,沒有節日NPC,沒有裝飾,和你想像的一樣沒有
任何東西。
*召集你的朋友,一起慶祝!或不慶祝!在這個無節日日做任何你想做的事。
神兵武器:
*新介面選項: 使用科學記號法來顯示神兵特質所需要的神兵之力。
*開發團隊聲明: 你很需要這個。
*神兵知識現在可以研究到9000。我們不確定當神兵等級到更高會發生什麼事。
*新機制: 神兵天賦
*就像你的天賦、榮譽天賦、神兵特質,現在你也可以選神兵天賦了。
*[所以這是幹嘛?]
*我們收到一些回饋,有玩家說他們擔心沒辦法拿到所有他們可用的神兵造型,尤其在分
身。為了解決這個問題,現在你可以拿到無限多個神兵造型。
改動
傳奇裝備:
*你獲得傳奇裝備的基礎機率已經提升到30%,但你的運氣提升只有以前的50%。我們很確定
這樣比較好,但我們只是現在這樣猜。
*我們對防臉黑機制做了一些改進。像是他被重新命名為防普通人機制。
*我們新增了一些獲得傳奇裝備的方法:
*釣魚
*透過飛行管理員飛行
*在郵箱上AFK跳舞
*跟大德加詢問未來
*糯米
*為了對傳奇裝備的持續平衡,他們將不再能修理(耐久度)。這樣我們就能確定他最後會自
己鍛鍊自己變強。
*很多常見的插件已被重新分類為傳奇插件。你只能同時使用兩個。
*我們已經徹底問過賽弗斯,但他就是不說。總有一天我們會知道他的秘密。
*混血巨人對於他的憤怒很抱歉,他並不是有意要說那些。混血巨人正在經歷一段很艱難的
時期,他無法控制自己的脾氣。
*除了目前的效果,普萊達斯薩瓦里克現在會更頻繁地邀請你和他吃晚餐,並且每個小時向
你發送有禮貌的簡訊問候你過得怎樣。拜託,他只是希望你喜歡他。
*[設計師筆記: 我們怎麼到現在還忘了做傳奇自拍相機?有做嗎?可能已經做好了。]
專業技能:
*有些玩家回報糯米的研究偶爾會出現食譜。我們無法在內部重現這個行為,但我們已經解
決問題發生的原因。如果繼續發生,請回報這個明顯無意義的行為。
*為了我們持續在做的減少不必要複雜性,草藥學新增了製造黃金的功能。
*冰霜之油的製作不再需要大德加的鬍鬚。
*艾薩拉沙拉的食譜已經從遊戲中移除。
*開發團隊聲明: 雖然我們仍然相信艾薩拉沙拉背後的核心理念,但他並不是完全無誤,而
且最初的熱情已過,我們認為刪除他是正確的選擇。
*在拍賣場放堆疊1的物品現在有機會刪除傳奇物品,如果你沒有傳奇物品,刪除角色。
*草原土撥鼠沒有任何改動。
PVP
*隨著7.8.0的發布,我們最後一次保證軍臨天下第一季的頭銜會再次重新發配。
*因為受到熱烈要求,新增了PVP商人。如果你想買些PVP請到最近的主城。
*新增了幾個PVP戰場:
*阿拉西之怒: 你最愛的佔點地圖,但有來自艾薩拉之眼的暴風。不要被吹走!
*火山之眼: 我們把你喜歡的暴風之眼遊戲搬到火山的中心。希望你的熔岩跳躍技能有滿。
*戰歌打嗝: 只在啤酒節開放,挑戰在搶旗的時候所有玩家都被迫喝醉。
*真遠祖灘頭: 回到那個還沒有武器的時代,用你的拳頭打破大門。嘿,你說你想要更長的
戰場的!
*新增了一個功能,實況主們一直抱怨想要的自動配合專精顯示的PVP狀態模板。
職業
[社群團隊:]
[記得照這個列表,隨機刪掉幾項改動後再發布。]
死亡騎士:
*我們聽到一些關於職業大廳位置的疑慮,還有希望能改變窗外風景。所以亞榭洛已經被移
動到希利蘇斯。
(糟糕要出門去掃墓了... 只剩下職業的部分晚上回來再寫或交給下一位繼續。)
Several Death Knight talents have been retuned:
Will of the Necropolis now has a 35% chance to activate. It been renamed to
Might of the Necropolis.
Abomination's Might now has a 50% reduced chance to activate. It has been
renamed to Abomination's Maybe.
All Will Serve now only has a 30% chance to summon an additional minion, and
has an additional 20% chance to summon no minions at all. It has been renamed
to Some Could Possibly Serve, If They Feel Like It.
Wraith Walk's tooltip has been updated:
It now reads, "Causes the Death Knight to immediately become inextricably
lodged within the nearest crack or crevice between them and their target."
Functionality unchanged.
Death Grip can now be recast within 10 seconds to put that thing back where
it came from, or so help me...
Rime has been removed, for reasons.
Glacial Advance has been updated to advance even faster than scientists
previously predicted.
Breath of Sindragosa now makes you suffer as your pathetic magic betrays you.
Demon Hunter
We've automated the character naming process to get players interested in
trying the Demon Hunter in-game quicker. You'll automatically be given a
traditional Demon Hunter name, such as "Skillidan" "Chillidan" or "Ìllïdåñ
"
We've expanded the Demon Hunter ability set to include several other iconic
Demon Hunter abilities, including:
Drain Soul
Chaos Bolt
Soulstone
Ritual of Summoning
Unending Breath
We're happy to announce an expanded version of Fel Rush! We hope you enjoy
Fel Rush The Rock: Arcatraz Edition.
New Talent: The Floor Is Lava:
You may now jump continually in the air. In fact, you have to. Touching the
ground will result in immediate, painful death.
Last Resort will no longer incorrectly cut the Demon Hunter's life into
pieces.
The inventor of Demon Hunters' Sigils has declared, long after the fact, that
they're actually supposed to be called "siggils". Please stop saying "sijil"
with the soft "g". Seriously -- this drives some people crazy and they're
going to correct you for the rest of your life.
All character customization features, such as Transmogrification and the
Barber Shop, have been disabled for Demon Hunters. It's not like you can
actually see what you look like through those ridiculous blindfolds, anyway.
The Honor Talent "Awaken the Demon Within" has been removed. The Demon Within
is already pretty woke.
Druid
Guardian Druids are now immune to damage.
Balance Druids have had their primary resource redesigned once again, with a
different take on the Balance Bar system used in Mists of Pandaria and
Warlords of Draenor:
This new and improved version of the Balance Bar is instead called the
Balance Beam.
The Balance Beam uses motion controls, along with a specially-designed
peripheral, to determine the Druid's efficiency based on their gymnastic
performance.
As you spin and twirl around the Balance Beam, a team of judges will grade
your performance. The higher your score, the more damage you deal.
Balance Druids looking for an additional challenge may choose the "Uneven
Bars" talent.
Worgen Balance Druids can no longer cast Full Moon, because of what happened
last time.
As Infected Wounds no longer reduce the enemy's healing taken, we've also
removed the effect that caused them to crawl within the enemy's skin.
All Druids can once again cast Cyclone, but only on other Druids.
Moment of Clarity now causes Feral Druids to be mentally taken out of the
fight. It's like everything just totally made sense, man.
Savage Roar is now 15% more savage.
Hunter
To avoid confusion with Demon Hunters, the Hunter class has been renamed to
"Shooty Stabby Outdoorsy Types."
Hati had puppies! You can attempt to control them like other pets, but
there's a good chance they'll just chew on your furniture instead.
New glyph added for A Murder of Crows: A Whole Lot of Pepes
Ducks may now be tamed as pets.
New Ability: Aspect of the Chupacabra:
Causes you to transform into some kind of dog-lizard and attack nearby
livestock.
Cannot be used while the Hunter has a goat pet active, to prevent mishaps.
Gives you... a bonus to... cacti? Or something?
[[To be honest, I'm not even sure what a chupa-thingy is, I just like the
name. It's got a ring to it.]]
Arcane Shot, Multi-Shot, and Sidewinders now generate so much Focus that
Marksmanship Hunters can't even see their whole world crumbling around them.
Vulnerable replaced by new effect: Triggered
Your target is offended that you'd even point that thing at them.
How dare you?
Mage
Aluneth can now be added to your ignore list.
The Artifact Traits "The Storm Rages" and "Let It Go" have been removed from
the game, along with the Frozen Orb ability, because seriously that movie
came out like 4 years ago and we're tired of hearing about it EVERY SINGLE
DAY.
Cone of Cold never bothered me, anyway.
Conflagration has been removed from Fire Mages and given to Destruction
Warlocks instead. We're not entirely sure how it got there in the first place.
Arcane Missiles and Arcane Explosion have been given a visual update! They're
now slightly more purple.
Mages now have +10% bonus to Class Fantasy.
Mages who open a portal to Northrend Dalaran after finishing a Legion dungeon
run will be immediately and permanently banned from the Internet. Yes, the
whole thing.
Monk
Brewmasters who attempt to use Ironskin Brew, Purifying Brew, and Fortifying
Brew too regularly will now be cut off and asked to call a taxi.
Crackling Jade Lightning damage reduced by 30%.
[[Note to class designers: this is a preventative measure to prevent
Windwalkers from being too strong once they figure out our secret DPS
rotation]]
Keg Smash has been removed. Seriously, that's just wasteful.
Storm, Earth, and Fire renamed Earth, Wind, and Fire. This spell now chases
the clouds away throughout the month of September.
As part of an effort to present a more fun and lighthearted image to younger
audiences, Mistweavers have replaced Essence Font with Comic Sans.
After using Thunder Focus Tea, Comic Sans will be replaced with Papyrus
instead.
Teachings of the Monastery has received some new curriculum, and will now be
focusing on Common Core.
Resuscitate no longer requires mouth-to-mouth contact on Undead players.
Dark Side of the Moon has been reworked so that it now lines up better with
that old movie you're watching.
Paladin
Choosing the Unbreakable Spirit talent will now cause the Paladin to never
stop chasing their dreams, Titus.
After casting Tyr's Deliverance, any offline or out of range party members
will be left a note indicating that they may collect their healing from the
Paladin Order Hall between 8 and 10 PM.
We made some changes to the Cavalier talent, but we won't bother explaining
them to you. They're probably too complicated for you to understand.
Lay on Hands will now properly respect the target's personal space.
We've accidentally scrambled the names of various abilities using the words
"Divine," "Protection," "Hammer," "Holy," or "Blessing."
We're not entirely sure what Hammer of Protection or Blessing of Divine Holy
are, but they're probably pretty good.
The errant letter 'e' has been removed from the names of the talents Bacon of
Faith, Bacon of the Lightbringer, and Bacon of Virtue.
Luminescence renamed to something that's an actual word.
Priest
Discipline Priests have returned from an extensive off-site training session
at Nar'thalas Academy. They are now 100% more Disciplined.
Divine Hymn now summons a panel of celebrity judges who might, if you cast it
really well, ask you to be on their team. This is what you've been dreaming
of your whole life!
Shadow Word: Death has been given a name more befitting its effect. It's now
called Shadow Word: One More Step On The Unwavering Road To Oblivion.
Holy Priests who choose the Apotheosis talent and then never activate it even
once through the entire boss fight will now be disconnected from the game for
a week. I mean, really. Ugh.
That tentacle that Priests can summon now also spawns the other nine, making
for a total of ten tickles, as intended.
We've outsourced the rest of this section to the Shadow specialization.
Hope is an illusion.
Embrace the void.
Your heart WILL EXPLODE.
NYARL'FGWTH!
AIGN RYOGL THO'GOTHAYL U'THRGAL!
rez pls
Rogue
Rogues will now shoot arrows more slowly.
New Ability: Spectral Sight Cloak
When activated, makes the Rogue invisible to Spectral Sight.
[[Reminder for the class team: Don't forget to give Demon Hunters a "Spectral
Sight Cloak Sight" ability 2 days before releasing the patch. Otherwise we
won't be able to add "Spectral Sight Cloak Sight Cloak" in 7.8.5.]]
Dirty Tricks is now a TV show that looks behind the scenes at what magicians
really do for a living, starring Mike Rowe.
Outlaw Rogues may now also shoot the deputy.
Corrected 73 more "rouge" misspellings in chat. Someday, we'll get them all.
The Assassination ability Vendetta now causes the Rogue to go on a
decade-long quest of revenge.
Several Outlaw Rogues have been arrested. Turns out renaming the spec was a
pretty big tip for local law enforcement.
Shroud of Concealment now posts a zone-wide yell when a member of your party
moves outside the clearly-marked boundary, is spotted by an enemy, and then
tries to tell you that they weren't even close. Stop lying, Todd.
Shaman
[[shower thought: do we really need this section? Let's talk Monday. I vote
we cut it entirely.]]
Shaman who pronounce the name of their class incorrectly will no longer be
allowed entry to their Order Hall.
Also, people who say "Shamans" are just the worst.
Overcharge now has a 100% chance of occurring when you take your car in to
the shop.
Sentry Totem has been returned to the game.
Just kidding. We're actually removing some other totems.
Spirit Walk has been re-routed around that construction zone that seems like
it's never going to be finished.
Ancestral Vision is now 10% less creepy when you're doing things in the
bathroom.
Hailstorm now seems to happen a lot more frequently than you recall in this
part of the world.
Shaman in Ghost Wolf form will now be regularly assured by nearby NPCs that
they're good dogs, Brent.
Warlock
Felguards have stopped playing their records backwards.
Rain of Fire will now correctly create a downpour of both rain and fire. In
some cases, this will result in a beautiful rainbow. Other times, the rain
will extinguish the fire and nothing will happen. That's just, like, the
cycle of life and stuff.
Unstable Affliction has had its functionality extended to more accurately
suit its unstable nature. You can no longer predict exactly what Unstable
Affliction is going to do. Sometimes it heals the target. Sometimes it takes
9 seconds to cast. Sometimes you'll just explode. Good luck!
All talents named "Grimoire" have been renamed "Book", with the exception of
the Shepherd Grimoire. We couldn't find a good place for it in the Warcraft
movie, so we just killed it off in the first 20 minutes.
Cataclysm now deals damage equal to 1200% of spell power (was 1000%), and is
remembered 20% more fondly than it was about four years ago.
Shadowfury has been replaced by Nightfury, which must be trained extensively,
and is kind of toothless.
Power Trip now causes Warlocks to automatically kick guildmates who disagree
with their thoughts on loot distribution.
Warrior
Weapons and shields equipped by Warriors will now lose durability every time
they hit a target, and will break entirely once their durability reaches 0.
Developer's Note: This change will better emphasize the core Warrior fantasy
as the appointed knights of Azeroth. Note that you'll probably want to bring
several weapons to each boss encounter. Of course, if you run out, you could
always just grab a random skeleton's arm or something.
The talent "Double Time" has had its name simplified to "Charges." Warriors
who take Charges still gain another charge of Charge, andCharges' charges of
Charge will charge faster.
Whirlwind now has an additionaOpportunity Strikes when you least expect it!
MORTAL COMBO! Dana-nana-nana-nana-nah-nah.
Bladestorm is now 15% scarier when you didn't think to bring an umbrella when
you left this morning.
Morale Killer now sometimes fails to reduce the cooldown of Demoralizing
Shout. Why do you have to be so negative all the time, anyway?
Carnage now covers the Warrior with venom, causing them to deal increased
damage to those weird spider-men in Suramar.
Bloodbath now covers the Warrior with blood, causing a strong sense of déjà
vu.
Warpaint now covers the Warrior with paint, causing them to continue beating
this dead horse.
Blizzard is now hiring! We're looking for someone with fresh, new ideas.
--
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By Rebecca
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