(WIP) Kale's Mame Wip: November roundup - 模擬器

By Noah
at 2017-12-02T22:03
at 2017-12-02T22:03
Table of Contents
2017.12.01
As the time I’m writing it’s been two days that MAME 0.192 has been
released:
Stuff you might have missed cause you don’t read whatsnew exe (it’s a
common mistake):
– Correct colors in Syusse Oozumou (left: wrong, right: correct)
https://mamedev.emulab.it/kale/wp-content/uploads/2017/12/comparison_1.png
https://mamedev.emulab.it/kale/wp-content/uploads/2017/12/comparison_2.png
https://mamedev.emulab.it/kale/wp-content/uploads/2017/12/comparison_3.png
https://mamedev.emulab.it/kale/wp-content/uploads/2017/12/comparison_4.png
– Fixed a day one bug regarding Blazing Tornado where sprites disappears
after finishing the game.
Side effect is that it corrected the ending too (disregard the odd black
pens, probably background shouldn’t be there in the first place, pending
further investigations):
https://www.youtube.com/watch?v=f2VEWLjUIws
– Rewritten the Marine Date driver from scratch, now a lot more accurate
video wise. Collision detection is still an issue so marked not working
for the time being (it was in the older driver too):
https://www.youtube.com/watch?v=OMhiaTkPlAk
– Added a protection simulation for Ping Pong King:
https://www.youtube.com/watch?v=EDc47IVy67o
– Preliminary sound for Cycle Maabou/Sky Destroyer:
https://www.youtube.com/watch?v=9Mk81vRyw_0
https://www.youtube.com/watch?v=QkLR9tyV39c
– Rewritten Flower driver, also fixed various video bugs along the way (most
notable one is the priority at the last stage of a loop):
https://i.imgur.com/4ui1kY0.png
– Fixed polyline bug not drawing with Dynamite Deka/Die Hard Arcade:
https://mamedev.emulab.it/kale/wp-content/uploads/2017/12/0026.png
– Fixed missing RNG elements in Sly Spy/Secret Agent: apparently there’s an
unknown device servicing some kind of number generator for various elements
in the game, which also makes the game harder than before.
Comparison video:
https://www.youtube.com/watch?v=GLvBsANWAnE
– Improved shadow/highlight stuff for Chequered Flag:
https://www.youtube.com/watch?v=AazY_fgdxd4
https://mamedev.emulab.it/kale/2017/12/01/november-roundup/
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
As the time I’m writing it’s been two days that MAME 0.192 has been
released:
Stuff you might have missed cause you don’t read whatsnew exe (it’s a
common mistake):
– Correct colors in Syusse Oozumou (left: wrong, right: correct)
https://mamedev.emulab.it/kale/wp-content/uploads/2017/12/comparison_1.png




– Fixed a day one bug regarding Blazing Tornado where sprites disappears
after finishing the game.
Side effect is that it corrected the ending too (disregard the odd black
pens, probably background shouldn’t be there in the first place, pending
further investigations):
https://www.youtube.com/watch?v=f2VEWLjUIws
– Rewritten the Marine Date driver from scratch, now a lot more accurate
video wise. Collision detection is still an issue so marked not working
for the time being (it was in the older driver too):
https://www.youtube.com/watch?v=OMhiaTkPlAk
– Added a protection simulation for Ping Pong King:
https://www.youtube.com/watch?v=EDc47IVy67o
– Preliminary sound for Cycle Maabou/Sky Destroyer:
https://www.youtube.com/watch?v=9Mk81vRyw_0
– Rewritten Flower driver, also fixed various video bugs along the way (most
notable one is the priority at the last stage of a loop):
https://i.imgur.com/4ui1kY0.png
– Fixed polyline bug not drawing with Dynamite Deka/Die Hard Arcade:
https://mamedev.emulab.it/kale/wp-content/uploads/2017/12/0026.png

– Fixed missing RNG elements in Sly Spy/Secret Agent: apparently there’s an
unknown device servicing some kind of number generator for various elements
in the game, which also makes the game harder than before.
Comparison video:
https://www.youtube.com/watch?v=GLvBsANWAnE
– Improved shadow/highlight stuff for Chequered Flag:
https://www.youtube.com/watch?v=AazY_fgdxd4
https://mamedev.emulab.it/kale/2017/12/01/november-roundup/
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
Tags:
模擬器
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