(WIP) Kale's Mame Wip: Boolean Diary - Part 06 - 模擬器
By Delia
at 2016-07-04T20:32
at 2016-07-04T20:32
Table of Contents
2016.07.01
Boolean Diary - Part 06
(Legionnaire, Heated Barrel, Godzilla, And Denjin Makai)
Fixed sprite to tile priorities in Legionnaire, Heated Barrel, Godzilla and
Denjin Makai.
Following is a specific comparison example between old and new implementation
in Denjin Makai.
http://mamedev.emulab.it/kale/wp-content/uploads/2016/07/clip_denji.png
Other most notably fixes are the so far hidden Game Over screen in
Legionnaire …
http://mamedev.emulab.it/kale/wp-content/uploads/2016/07/0059.png
… and the clipping used by the opening in Godzilla.
http://mamedev.emulab.it/kale/wp-content/uploads/2016/07/0022.png
來源 http://mamedev.emulab.it/kale/2016/07/01/boolean-diary-part-06/
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
Boolean Diary - Part 06
(Legionnaire, Heated Barrel, Godzilla, And Denjin Makai)
Fixed sprite to tile priorities in Legionnaire, Heated Barrel, Godzilla and
Denjin Makai.
Following is a specific comparison example between old and new implementation
in Denjin Makai.
http://mamedev.emulab.it/kale/wp-content/uploads/2016/07/clip_denji.png
Other most notably fixes are the so far hidden Game Over screen in
Legionnaire …
http://mamedev.emulab.it/kale/wp-content/uploads/2016/07/0059.png
… and the clipping used by the opening in Godzilla.
http://mamedev.emulab.it/kale/wp-content/uploads/2016/07/0022.png
來源 http://mamedev.emulab.it/kale/2016/07/01/boolean-diary-part-06/
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
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模擬器
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