(WIP) David Haywood's MAME(tm) WIP (2011.05.21) - 模擬器
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By Leila
at 2011-05-23T08:45
at 2011-05-23T08:45
Table of Contents
2011.05.21
Baryon Future Assault
This is a Semicom game from 1997, it runs on hardware which is very
similar to their later release, Dream World, although in this case
the sound hardware is inferior, it only has a single OKIM6295. (There
seems to be game code to drive an additional one still present, but
neither the chip, nor sample rom is on the PCB)
This, for a Korean shooter appears to be a rather ambitious project,
lots going on, multiple weapon systems, upgrades, various rowscroll
effects etc. Very uncommon for a Korean shooter.
The main weak point, is the sound, the sound hardware on the board
isn’t very good at all, some of the graphics also look a bit rushed.
Also using the laser weapon seems to require tapping the fire button
at a ridiculous rate unless I’m missing something
Emulation might not be perfect yet, a few things still need verifying
against the PCB before I submit. Also I’m primarily working in my own
privately merged tree which means I can’t sync to the latest codebase
until the various all.mak changes go in (which after much debate should
be happening) so that could cause some delays too because that part is
out of my hands.
http://mamedev.emulab.it/haze/news2011/baryon_2.png
http://mamedev.emulab.it/haze/news2011/baryon_5.png
http://www.youtube.com/watch?v=iUUPucEHtyA&feature=player_embedded
______________________________________________________________________________
來源:http://mamedev.emulab.it/haze/2011/05/20/baryon-future-assault/
--
Baryon Future Assault
This is a Semicom game from 1997, it runs on hardware which is very
similar to their later release, Dream World, although in this case
the sound hardware is inferior, it only has a single OKIM6295. (There
seems to be game code to drive an additional one still present, but
neither the chip, nor sample rom is on the PCB)
This, for a Korean shooter appears to be a rather ambitious project,
lots going on, multiple weapon systems, upgrades, various rowscroll
effects etc. Very uncommon for a Korean shooter.
The main weak point, is the sound, the sound hardware on the board
isn’t very good at all, some of the graphics also look a bit rushed.
Also using the laser weapon seems to require tapping the fire button
at a ridiculous rate unless I’m missing something
Emulation might not be perfect yet, a few things still need verifying
against the PCB before I submit. Also I’m primarily working in my own
privately merged tree which means I can’t sync to the latest codebase
until the various all.mak changes go in (which after much debate should
be happening) so that could cause some delays too because that part is
out of my hands.
http://mamedev.emulab.it/haze/news2011/baryon_2.png
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http://www.youtube.com/watch?v=iUUPucEHtyA&feature=player_embedded
來源:http://mamedev.emulab.it/haze/2011/05/20/baryon-future-assault/
--
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模擬器
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