Wii64 & Cube64 Beta 1.1 - 模擬器
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By Mason
at 2010-02-24T14:18
at 2010-02-24T14:18
Table of Contents
http://code.google.com/p/mupen64gc/
Wii64 & Cube64 Beta 1.1 are released. Wii64 & Cube64 are Mupen64 for the
Gamecube/Wii. Port of the popular multi-OS N64 emulator, Mupen64, to the
Nintendo Gamecube and Wii through the libOGC library. The emulator currently
uses dynamic recompilation of the N64 machine code to PowerPC (the
Gamecube/Wii's ISA) and full hardware accelerated graphics to achieve (near)
full-speed emulation in most instances.
Wii64 & Cube64 Beta 1.1 Changelog:
* Dynarec improvements
+ Function linking
+ Recompiling more instructions (LWC1/LDC1/FP rounding/partially MTC0)
* Execution from ROM
* Branch comparisons compare 64-bits when necessary
* glN64_GX improvements
+ Pillar-boxing 'Force 16:9' mode
* Fixed projection matrix for Rects
* Fixed viewport and scissoring edge cases
* Fixed matrix transforms for several microcodes
* Improved EFB handling wrt VI timing
* Added upper limit to texture meta data
* Improved FPS display and loading icon stability
* Menu improvements
+ Reconfigurable button mapping
+ Save/Load button mapping from file
+ ROMs displayed in alphabetical order
+ Navigate filebrowser pages with R/L and +/- buttons
+ Navigate settings tabs with R/L and +/- buttons
+ Invalid ROM type detection
+ Error message if /wii64/roms doesn't exist
* Autosave is now the default setting
* Changed C-Stick deadzone
* Compiled with devkitPPC r19 / libOGC 1.8.1
* Fixed resetting flashrom on ROM reset
Wii:
* Compiled with new libDI / DVDx V2
* DVD reads are now done with direct PowerPC access
* Controller improvements
+ Rumble for Wiimote-based input
+ Wiimote-only controls
+ IR/Accelerometer analog input
* Fixed ROM cache bug for ROMs > ROM cache size
GC:
* Settings.cfg saving fixed
* Moved TLB & blocks array to ARAM
* Increased recompiler code cache size
- ARAM ROM cache
+ 2Mb MEM1 ROM cache
--
Wii64 & Cube64 Beta 1.1 are released. Wii64 & Cube64 are Mupen64 for the
Gamecube/Wii. Port of the popular multi-OS N64 emulator, Mupen64, to the
Nintendo Gamecube and Wii through the libOGC library. The emulator currently
uses dynamic recompilation of the N64 machine code to PowerPC (the
Gamecube/Wii's ISA) and full hardware accelerated graphics to achieve (near)
full-speed emulation in most instances.
Wii64 & Cube64 Beta 1.1 Changelog:
* Dynarec improvements
+ Function linking
+ Recompiling more instructions (LWC1/LDC1/FP rounding/partially MTC0)
* Execution from ROM
* Branch comparisons compare 64-bits when necessary
* glN64_GX improvements
+ Pillar-boxing 'Force 16:9' mode
* Fixed projection matrix for Rects
* Fixed viewport and scissoring edge cases
* Fixed matrix transforms for several microcodes
* Improved EFB handling wrt VI timing
* Added upper limit to texture meta data
* Improved FPS display and loading icon stability
* Menu improvements
+ Reconfigurable button mapping
+ Save/Load button mapping from file
+ ROMs displayed in alphabetical order
+ Navigate filebrowser pages with R/L and +/- buttons
+ Navigate settings tabs with R/L and +/- buttons
+ Invalid ROM type detection
+ Error message if /wii64/roms doesn't exist
* Autosave is now the default setting
* Changed C-Stick deadzone
* Compiled with devkitPPC r19 / libOGC 1.8.1
* Fixed resetting flashrom on ROM reset
Wii:
* Compiled with new libDI / DVDx V2
* DVD reads are now done with direct PowerPC access
* Controller improvements
+ Rumble for Wiimote-based input
+ Wiimote-only controls
+ IR/Accelerometer analog input
* Fixed ROM cache bug for ROMs > ROM cache size
GC:
* Settings.cfg saving fixed
* Moved TLB & blocks array to ARAM
* Increased recompiler code cache size
- ARAM ROM cache
+ 2Mb MEM1 ROM cache
--
Tags:
模擬器
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