VICE C64, VIC-20, PLUS4, C128 1.0.2 - 模擬器

By Quintina
at 2010-12-08T22:17
at 2010-12-08T22:17
Table of Contents
http://www.ps3news.com/forums/ps3-hacks/vice-c64-plus4-vic20-emulator-ps3-
released-115728-3.html#post342717
Commodore C64/VIC-20/Plus/4.128 emulator for Sony PlayStation 3 has been
updated. Changes:
- Support for C128;
- On-Screen Keyboard fixed;
- Initial support for ReSID emulation (higher quality audio);
- ReSID emulation optimised to use AltiVec instruction set, yielding a
significant performance boost against higher quality audio emulation in
resampling mode (see changelog);
- Default ReSID quality now set to maximum (Resampling at 90% Band Pass);
- Fixed minor redraw bug that caused the screen buffer to flip back to
settings screen after a redraw/blit timeout;
- Added PIC1.PNG;
- Support to insert a disk image without rebooting (TRIANGLE);
- Added compatibility SlowLoad mode (SQUARE). This will disable FastLoad and
enable True Drive Emulation (TDE) for those titles that require it for
improved compatibility;
- Mapped RUN/STOP key to L3;
- Mapped right control-stick to cursor keys (up/down/left/right);
- Fixed F1/F3/F5/F7 key mapping to controller L1/L2/R1/R2;
- Finally... Disabling audio emulation altogether during warp mode has
increased CPU throughput to 1749%. That ought to help any long load times.
- Optimised audio buffer sizes.
--
released-115728-3.html#post342717
Commodore C64/VIC-20/Plus/4.128 emulator for Sony PlayStation 3 has been
updated. Changes:
- Support for C128;
- On-Screen Keyboard fixed;
- Initial support for ReSID emulation (higher quality audio);
- ReSID emulation optimised to use AltiVec instruction set, yielding a
significant performance boost against higher quality audio emulation in
resampling mode (see changelog);
- Default ReSID quality now set to maximum (Resampling at 90% Band Pass);
- Fixed minor redraw bug that caused the screen buffer to flip back to
settings screen after a redraw/blit timeout;
- Added PIC1.PNG;
- Support to insert a disk image without rebooting (TRIANGLE);
- Added compatibility SlowLoad mode (SQUARE). This will disable FastLoad and
enable True Drive Emulation (TDE) for those titles that require it for
improved compatibility;
- Mapped RUN/STOP key to L3;
- Mapped right control-stick to cursor keys (up/down/left/right);
- Fixed F1/F3/F5/F7 key mapping to controller L1/L2/R1/R2;
- Finally... Disabling audio emulation altogether during warp mode has
increased CPU throughput to 1749%. That ought to help any long load times.
- Optimised audio buffer sizes.
--
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模擬器
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