VectrexWii 0.2 - 模擬器
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By Linda
at 2011-06-20T18:48
at 2011-06-20T18:48
Table of Contents
http://forum.wiibrew.org/read.php?26,65103,page=2#msg-66873
Vectrex emulator for Nintendo Wii has been updated. Changes:
-Improved main menu (more on this at the bottom).
-ROMs are not appended anymore. The ROM that is still there is Minestorm
which was built in the original Vectrex and is still here at the "Vectrex". ;D
-ROMs are sought in both SD and USB. The emulator will seek a folder named
"vec" (I have plans to make this configurable but it is currently hardcoded)
at the root of both devices and will display any file with the ".vec" (case
insensitive) extension as an option to load.
-You are able to return to the main menu once the emulation has started so
you can load another ROM without returning to the homebrew channel.
-Gamecube controller support because it has a stick... I don't have any
wiimote peripheral at the moment and that's why I did not bother to write
that (kinda selfish I know hahaha), I will wait to have them to do the proper
tests (also I'd like to write the button mapping code first, which involves
more user interface work 8-) ).
--
Vectrex emulator for Nintendo Wii has been updated. Changes:
-Improved main menu (more on this at the bottom).
-ROMs are not appended anymore. The ROM that is still there is Minestorm
which was built in the original Vectrex and is still here at the "Vectrex". ;D
-ROMs are sought in both SD and USB. The emulator will seek a folder named
"vec" (I have plans to make this configurable but it is currently hardcoded)
at the root of both devices and will display any file with the ".vec" (case
insensitive) extension as an option to load.
-You are able to return to the main menu once the emulation has started so
you can load another ROM without returning to the homebrew channel.
-Gamecube controller support because it has a stick... I don't have any
wiimote peripheral at the moment and that's why I did not bother to write
that (kinda selfish I know hahaha), I will wait to have them to do the proper
tests (also I'd like to write the button mapping code first, which involves
more user interface work 8-) ).
--
Tags:
模擬器
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