vbsms+ 3.1 (Mark3/MasterSystem/GameGear) - 模擬器

Zanna avatar
By Zanna
at 2009-07-03T11:17

Table of Contents

http://olaf.arc-nova.org/

version 3.1 (7/1/09)

- added various fixes to the vdp, including horizontal sprite zooming
[benryves]
- added 3d disabling for games that are supposed to use the segascope 3d
glasses [olaf]
- added dx7vb.dll to the source's zip for compiling on windows 7 [olaf]
- added the load rom shortcut key in full screen mode [olaf]
- added a compatibility hack for '[bios] alex kidd in miracle world
(korea)' [olaf]
- added slow motion throttles (50%, 25%, 12%, 6%, and 3%) [olaf]
- added rewinding (works with movie states and saves at an interval of 1
second) [olaf]
- added 'reset and record' option for movie states [olaf]
- added a play time pop up window to the end of movie playback [olaf]
- added resuming recording from a save state [olaf]
- removed a bug in handling of game gear rom filenames [olaf]
- removed the disabling of gg's border [olaf]
- removed the gg's start button in sms mode and removed sms's pause button
in gg mode [olaf]
- removed the sms's second input in gg mode [olaf]
- removed a bug with rapid fire in gg mode [olaf]
- removed a bug that did not allow pc gamepad input during movie recording
[olaf]
- removed the sms's region code in gg mode [olaf]
- removed the bugs in the z80 core which now allow vbsms+ to pass the
zexall test [brom]
- removed a bug when you tried to play a movie while already recording
[olaf]
- removed a bug where movie states were using the save state slot number
[olaf]
- removed avi recording (there was no sound and i never planned on working
on it) [olaf]
- changed some sound code around and now it sounds better [brom]
- changed default window size to 2x and default full screen size to 640x480
[olaf]
- changed the region submenu around (now with proper pal/ntsc modes too)
[olaf]
- changed the gg to its proper speed (always ntsc mode) [olaf]
- changed some other menus/submenus around [olaf]
- changed "fast forwarding" to 'no throttle' [olaf]
- changed sprite limiting to enabled by default for the sake of accuracy
[olaf]
- changed 'rapid fire unit' to 'rapid fire' since there was no rfu for gg
[olaf]
- changed movie states to overwrite if there's already a movie state on the
slot [olaf]

--

All Comments

Mednafen 0.8.C

James avatar
By James
at 2009-07-03T11:14
http://mednafen.sourceforge.net/ A summary of changes: Various sound output bugs have been fixed, primarily affecting non-Windows platforms. Various end ...

Re: 問一款遊戲名

Necoo avatar
By Necoo
at 2009-07-03T03:22
※ 引述《StarTouching (撫星)》之銘言: : PS 街頭快打人物的魔法氣泡類型遊戲 : 想知道這款遊戲的英/日/中的正式名稱 : 感謝!! 英:Super Puzzle Fighter II Turbo 日:スーパーパズルファイターIIX 中:《快打方塊 2 Turbo》 対応機種 アーケー ...

問一款遊戲名

Emma avatar
By Emma
at 2009-07-03T02:50
PS 街頭快打人物的魔法氣泡類型遊戲 想知道這款遊戲的英/日/中的正式名稱 感謝!! - ...

查一款PS老遊戲

Liam avatar
By Liam
at 2009-07-03T00:05
小弟我國中時候 有和同學借一台ps 當時玩了一款印象很深刻 是款企鵝益智遊戲 裡面很多小遊戲 小遊戲詳細內容有點忘了.. 當時覺得挺好玩的 現在想回味一下 上google搜尋了很久一直找不到 有人知道那款遊戲名稱嗎? -- 某夜市裡... ◢ ...

Re: A'CAN真的模擬成功?

Anonymous avatar
By Anonymous
at 2009-07-02T21:16
※ 引述《BillyJr (Billy Jr.)》之銘言: : Aand#39;can 確實有模擬成功,但是詳細是哪一版的 mess 我不確定 : 只記得是 2005 年初左右的版本 : Aand#39;can 所有的遊戲都有 dump .. : 問題在於沒有模擬器支援 : Aand#39 ...