uosnesw 20100825 - 模擬器
By Dinah
at 2010-08-28T11:23
at 2010-08-28T11:23
Table of Contents
SFCエミュレータSnes9xの日本語改良版
http://toriniku.sourceforge.net/
2010-08-25
To do S9xSyncSpeed () in HC_HCOUNTER_MAX_EVENT, it changed.
Because that synchronization becomes Inaccuracy when a lot of DMA
bytes are.
It changed so that the interval of the frame timer
might become HC_MAX/2 long at the Interlace mode.
2010-06-23 "F-1 GRAND PRIX PART III" fix did
that "Mortal Kombat II - Kyuukyoku Shinken (J)" was bad.
These wewe fixed by if(CPU.Cycles < (Timings.H_Max - ONE_DOT_CYCLE*3))
SetVIRQ();
svn checkout http://snes9x-gtk.googlecode.com/svn/trunk/
snes9x-gtk-read-only sa1.cpp code was merged.
"SD Gundam G Next (J)" map is correctly.
--
http://toriniku.sourceforge.net/
2010-08-25
To do S9xSyncSpeed () in HC_HCOUNTER_MAX_EVENT, it changed.
Because that synchronization becomes Inaccuracy when a lot of DMA
bytes are.
It changed so that the interval of the frame timer
might become HC_MAX/2 long at the Interlace mode.
2010-06-23 "F-1 GRAND PRIX PART III" fix did
that "Mortal Kombat II - Kyuukyoku Shinken (J)" was bad.
These wewe fixed by if(CPU.Cycles < (Timings.H_Max - ONE_DOT_CYCLE*3))
SetVIRQ();
svn checkout http://snes9x-gtk.googlecode.com/svn/trunk/
snes9x-gtk-read-only sa1.cpp code was merged.
"SD Gundam G Next (J)" map is correctly.
--
Tags:
模擬器
All Comments
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