Turbo Engine 0.3 - 模擬器

Jack avatar
By Jack
at 2009-06-30T00:11

Table of Contents

http://aamirm.hacking-cult.org/index.htm

I had planned a few more things for this release but I couldn't get the time
to finish them off. Especially the audio plugins, but I guess thats for the
next
release now ;). Also, if I forgot any feature you had asked, I apologize for
it.

* Added CD-ROM emulation!!
* Added physical CD handling using ASPI.
* Added CUE/BIN/ISO+OGG/MPC support.
* Savestate support for CD-ROM games.
* Fixed a timer issue which fixes Double Dungeons and Champions Forever
Boxing.
* Fixed B&W mode not working when brighten disabled.
* TE shows a real "Turbo Engine" on startup ;) .
* Fixed a bug in fullscreen code which caused TE to crash while exiting from
fullscreen.
* Added a "FastVDC" option to the ini file.
* Cheats fixed.
* Added Arcade Card support.
* Option to enable/disable arcade card.
* Dialog box to configure various paths easily. (Under "Misc->Configure
Paths")
* Added filtered/unfiltered screenshot support.
* Added PNG and BMP screenshot support.
* Added WAVE file sound logging.
* Added HES Music file loading with nice oscilloscope display :) .
* Added Input movie recording and replaying feature.
* Added rewinding feature (*highly* experimental).
* Added frame advance feature (only useful while emu is paused).
* Added slow mode feature.
* Improved video plugin support. All plugins are supported now (that is, upto
4x scalers).
* Added ability to enable/disable PSG channels, CD Audio and ADPCM.
* Added 7-zip support.
* Added many pre-defined scanline settings.
* Added custom scanline intensity option.
* Added bitmapped text support.
* FPS are now displayed in lower right corner instead of the titlebar.
* Added suport to rip (PCE) CDROMs into CUE/ISO+Wave.
After that you can convert audio to whatever format you prefer (OGG or MPC).
* Added 6 button pad support.
* Added Multitap support. Now you can use upto five controllers.
* Quite a lot more stuff but I can't remember all of it now. >_>

--

All Comments

iDeaS 1.0.3.2 beta and Audio Plugin 1.0.1.6 for Windows

Sandy avatar
By Sandy
at 2009-06-30T00:07
http://www.ideasemu.org/ Hereand#39;s the changelog: -Fixed bug in ARM opcode STM. -Fixed bug in OBJ Bitmap rendering. -Fixed bug in Mode 5 rendiring. -F ...

JPCSP rev1082 compiled

William avatar
By William
at 2009-06-29T17:28
http://jpcsp.org/forum/viewtopic.php?f=21andamp;t=2056 -fixed a typo - ...

SSF v0.10開啟天外魔境 第四默示錄的問題

Mason avatar
By Mason
at 2009-06-29T14:06
※ 引述《viceangel (那是我要到達的地點)》之銘言: : 最近好不容易找回了天外魔境的遊戲, : 想說現在SSF慢慢模擬的情況也變得比較完善了, : 所以就用SSF_010來試著模擬看看。 : 結果沒想到才剛玩完序盤, : 到了阿拉斯加的時候,人物就已經顯示不出來了。 : 在移動畫面的時候,Q版的小 ...

SSF v0.10開啟天外魔境 第四默示錄的問題

Poppy avatar
By Poppy
at 2009-06-29T11:17
最近好不容易找回了天外魔境的遊戲, 想說現在SSF慢慢模擬的情況也變得比較完善了, 所以就用SSF_010來試著模擬看看。 結果沒想到才剛玩完序盤, 到了阿拉斯加的時候,人物就已經顯示不出來了。 在移動畫面的時候,Q版的小人物無法顯示, 才出村莊之後碰到戰鬥,連妖怪、作戰選單都不見了= = 我使用的BIOS ...

Michael 三部曲

Regina avatar
By Regina
at 2009-06-28T14:57
Michael 走了,看看過去的 flash 動畫來懷念吧... Michael Quest http://www.hcn.zaq.ne.jp/cabic508/rsf/mq.html Michael Fantasy http://www.hcn.zaq.ne.jp/cabic508 ...