The oppressive Gifts of Sea(fire&water) - AstralMaster
By Necoo
at 2007-01-09T17:53
at 2007-01-09T17:53
Table of Contents
This is the most powerful deck i ever used
i used it from mp1000 to mp1475,and it will done well up to mp1800
one of my accounts win180lose60 & reaches lv11&mp1475 by this deck only
this decks is created by Holyice(lv15 or higher)
it can win most of decks below mp1500,
&may lose in the duels of:
rescuse inquisitor\amnesia at 2nd\many astralguards\SUPER fire&wind rush
bargul\final sacrifice\+hp earth\+ap lighning\firewind rush\......
no way to win for all of them
----------------------------------
basic version:(mp1160)
250 1*gifts of sea
150 1*duplicated matrix
20 3*materalize
60 1*astral search
200 1*planar burst
100 1*slaying the weakest
70 1*memory burn
20 1*fire ball
10 2*hammer of ancient
5 3*fire bolt
90 1*merfolk spellbreaker
5 3*merfolk trapper
15 3*fire wall
5 3*justice
5 3*storm ritual
15 1*ice guard
20 1*ice golem
-------------------------------------
slaying the weakest -> rune of eternal fire
spellbreaker ->plasma bolt
memory burn ->none
REDUCE MP to 980
-------------------------------------
ap1-4 kill opponent's KEY creature(slay\star burst),storm to add ap.
ap5 speallbreaker
ap7 memory burn
ap>=10 speallbreaker RUSH
--------------------------------------
anti-spellbreaker:fire wall\hammer\trapper
anti-fast rush:star burst\astrl search\ice guard
anti-bargul:slay\ice golem
anti-high ap lightning:spellbreaker
anti-final sacrifice:spellbreaker\slay\ice guard
anti-priest+tower:slay\burst\trapper
anti-silence wall:no creature at the beginning,then slay or burst
anti-add hp earth: when ap15+,this deck is unbeatable
---------------------------------------
when you have more mp,add merfolk shaman& more spellbreaker
--
i used it from mp1000 to mp1475,and it will done well up to mp1800
one of my accounts win180lose60 & reaches lv11&mp1475 by this deck only
this decks is created by Holyice(lv15 or higher)
it can win most of decks below mp1500,
&may lose in the duels of:
rescuse inquisitor\amnesia at 2nd\many astralguards\SUPER fire&wind rush
bargul\final sacrifice\+hp earth\+ap lighning\firewind rush\......
no way to win for all of them
----------------------------------
basic version:(mp1160)
250 1*gifts of sea
150 1*duplicated matrix
20 3*materalize
60 1*astral search
200 1*planar burst
100 1*slaying the weakest
70 1*memory burn
20 1*fire ball
10 2*hammer of ancient
5 3*fire bolt
90 1*merfolk spellbreaker
5 3*merfolk trapper
15 3*fire wall
5 3*justice
5 3*storm ritual
15 1*ice guard
20 1*ice golem
-------------------------------------
slaying the weakest -> rune of eternal fire
spellbreaker ->plasma bolt
memory burn ->none
REDUCE MP to 980
-------------------------------------
ap1-4 kill opponent's KEY creature(slay\star burst),storm to add ap.
ap5 speallbreaker
ap7 memory burn
ap>=10 speallbreaker RUSH
--------------------------------------
anti-spellbreaker:fire wall\hammer\trapper
anti-fast rush:star burst\astrl search\ice guard
anti-bargul:slay\ice golem
anti-high ap lightning:spellbreaker
anti-final sacrifice:spellbreaker\slay\ice guard
anti-priest+tower:slay\burst\trapper
anti-silence wall:no creature at the beginning,then slay or burst
anti-add hp earth: when ap15+,this deck is unbeatable
---------------------------------------
when you have more mp,add merfolk shaman& more spellbreaker
--
Tags:
AstralMaster
All Comments
By Quanna
at 2007-01-10T23:17
at 2007-01-10T23:17
By Kelly
at 2007-01-15T07:02
at 2007-01-15T07:02
By Kumar
at 2007-01-16T16:26
at 2007-01-16T16:26
By Aaliyah
at 2007-01-19T08:08
at 2007-01-19T08:08
By Selena
at 2007-01-23T22:34
at 2007-01-23T22:34
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