※ 引述《fantasiaa (Golf V 2.0 FSI)》之銘言:
: http://www.steampowered.com/goldrush/
: Team Fortress 2
: Added Goldrush
新增Gold Rush地圖
: Added Character Info and Loadout to the main menu
新增角色介紹
: Added 39 Medic achievements
新增39個醫生可達成的目標
: Added unique Medic items:
: The Blutsaugher, The Kritzkrieg, and The Ubersaw
新增三個醫生道具
: Added new attack animations to most melee weapons
新增大部份近身武器的動畫
: Added new speech for the Heavy and Demoman
新增Heavy跟Demo的語音
: Added Stopwatch mode to Tournament mode
: Automatically used on Attack/Defense maps
新增碼表模式?
: Teleporter effect no longer shows up on invisible or disguised Spies
spy隱身或變身不再有亮片!!!!!!!!!
: Spies disguised as their own team can now capture control points
spy變身為自己隊伍的人也可以佔點
: Increased force taken by pipebombs by bullets and explosions
增加被子彈打爆的炸彈爆炸威力(?)
: Target ID hud is now colored red or blue to match the spectator target
觀看者模式會show出顏色
: Tournament mode no longer ends matches early if the time limit is nearly
: up when a new round starts
若是新回合
: Fixed exploit where clients could start benchmark mode on servers
客戶端可以在伺服器上開啟標竿模式(?)
: Fixed drowning exploit that allowed players to regenerate health
溺水損的血可以補回來
: Fixed reload exploit that allowed plays to fire instantly after
: switching weapons
換武器以後可以馬上開槍
: Fixed flamethrower bug where a player flush against a wall couldn't
: be lit on fire from the front
在牆前可以點火
: Fixed invulnerability overlay not drawing if the invuln player was
: previously on fire
如果要被無敵的人前一刻是著火的 則無敵的金鐘罩不會出現
: Fixed "times used" entry in teleporters maxing out at 32
把teleport顯示使用次數上限提高
: Fixed rare client crash on level change during control point capturing
修復有些人在佔點時換地圖會當機的bug
: Minor fix to stat gathering to prevent players using sv_cheats to easily
: garner achievements
修正一些人用sc_cheats來輕易得到achievements的bug
: For mapmakers:
這些是給製地圖的 我就不翻了:p
: Mapmakers can now directly place the tf_gamerules entity into their map.
: Fixes Hammer thinking the inputs to it are broken
: Mapmakers can now place Engineer buildings directly into a map, with an o
: ption for them to be invulnerable
: Added "AddRedTeamScore" and "AddBlueTeamScore" inputs to tf_gamerules
: Added "SetRequiredObserverTarget" input to tf_gamerules. Force spectators
: to use the specified viewpoint
地圖修正
: Granary
: Added setup time logic, and gates to the middle
增加setup time logic跟往中間的門
: Fixed an overlay alignment bug on one of blue's gate signs
修正一個藍色門的標誌
: Minor lighting fixes in red/blue spawns
這我就不知道了...:p 不喜歡玩granary
: 2Fort
: Added medium ammo and health to basement hallways
地下室走道增加中彈藥跟中補血
: Added small ammo and health to top of spiral
在螺旋梯頂端增加小彈藥跟小補血
: Fixed a clip brush exploit outside blue sniper deck
這是什麼@_@ 我玩blue這麼久沒看過
: Fixed number "2" overlay on front of red base not being assigned to the
: brush face
這我實地去玩再補翻@_@
--
: http://www.steampowered.com/goldrush/
: Team Fortress 2
: Added Goldrush
新增Gold Rush地圖
: Added Character Info and Loadout to the main menu
新增角色介紹
: Added 39 Medic achievements
新增39個醫生可達成的目標
: Added unique Medic items:
: The Blutsaugher, The Kritzkrieg, and The Ubersaw
新增三個醫生道具
: Added new attack animations to most melee weapons
新增大部份近身武器的動畫
: Added new speech for the Heavy and Demoman
新增Heavy跟Demo的語音
: Added Stopwatch mode to Tournament mode
: Automatically used on Attack/Defense maps
新增碼表模式?
: Teleporter effect no longer shows up on invisible or disguised Spies
spy隱身或變身不再有亮片!!!!!!!!!
: Spies disguised as their own team can now capture control points
spy變身為自己隊伍的人也可以佔點
: Increased force taken by pipebombs by bullets and explosions
增加被子彈打爆的炸彈爆炸威力(?)
: Target ID hud is now colored red or blue to match the spectator target
觀看者模式會show出顏色
: Tournament mode no longer ends matches early if the time limit is nearly
: up when a new round starts
若是新回合
: Fixed exploit where clients could start benchmark mode on servers
客戶端可以在伺服器上開啟標竿模式(?)
: Fixed drowning exploit that allowed players to regenerate health
溺水損的血可以補回來
: Fixed reload exploit that allowed plays to fire instantly after
: switching weapons
換武器以後可以馬上開槍
: Fixed flamethrower bug where a player flush against a wall couldn't
: be lit on fire from the front
在牆前可以點火
: Fixed invulnerability overlay not drawing if the invuln player was
: previously on fire
如果要被無敵的人前一刻是著火的 則無敵的金鐘罩不會出現
: Fixed "times used" entry in teleporters maxing out at 32
把teleport顯示使用次數上限提高
: Fixed rare client crash on level change during control point capturing
修復有些人在佔點時換地圖會當機的bug
: Minor fix to stat gathering to prevent players using sv_cheats to easily
: garner achievements
修正一些人用sc_cheats來輕易得到achievements的bug
: For mapmakers:
這些是給製地圖的 我就不翻了:p
: Mapmakers can now directly place the tf_gamerules entity into their map.
: Fixes Hammer thinking the inputs to it are broken
: Mapmakers can now place Engineer buildings directly into a map, with an o
: ption for them to be invulnerable
: Added "AddRedTeamScore" and "AddBlueTeamScore" inputs to tf_gamerules
: Added "SetRequiredObserverTarget" input to tf_gamerules. Force spectators
: to use the specified viewpoint
地圖修正
: Granary
: Added setup time logic, and gates to the middle
增加setup time logic跟往中間的門
: Fixed an overlay alignment bug on one of blue's gate signs
修正一個藍色門的標誌
: Minor lighting fixes in red/blue spawns
這我就不知道了...:p 不喜歡玩granary
: 2Fort
: Added medium ammo and health to basement hallways
地下室走道增加中彈藥跟中補血
: Added small ammo and health to top of spiral
在螺旋梯頂端增加小彈藥跟小補血
: Fixed a clip brush exploit outside blue sniper deck
這是什麼@_@ 我玩blue這麼久沒看過
: Fixed number "2" overlay on front of red base not being assigned to the
: brush face
這我實地去玩再補翻@_@
--
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