SuperData: Valorant和最後生還者2破紀錄 - 線上
By Dora
at 2020-07-27T07:54
at 2020-07-27T07:54
Table of Contents
※ [本文轉錄自 C_Chat 看板 #1V6sN081 ]
作者: wizardfizban (瘋法師) 看板: C_Chat
標題: [新聞] SuperData: Valorant和最後生還者2破紀錄
時間: Sat Jul 25 06:50:36 2020
SuperData: Valorant and The Last of Us Part 2 set records for digital sales
in June
https://tinyurl.com/y35u2sa2
Valorant had the biggest ever launch month for a PC free-to-play title,
according to a new report from SuperData.
Riot Games' latest release launched on June 2, and attracted both more
players and earned more digital revenue than Respawn Entertainment's Apex
Legends -- the previous holder of that record, according to SuperData, from
when it launched in February 2019.
Apex Legends did earn more in its launch month overall, but only due to a
console version being available at the same time. Valorant placed sixth in
the PC digital revenue chart, sandwiched between Fortnite below and Roblox
above.
Naughty Dog's The Last of Us Part 2 also broke a record. The game's 2.8
million digital unit sales is the most ever for a PlayStation exclusive in
its launch month -- ahead of both Marvel's Spider-Man and Final Fantasy VII
Remake, which each sold 2.2 million units.
As a result, The Last of Us Part 2 was the number one game for digital
revenue on console in June, ahead of consistent earners like FIFA 20 and
Grand Theft Auto 5. However, with two-thirds of its unit sales being
pre-orders, SuperData suggested it is unlikely to hold such a high position
next month.
The console chart showed the most variation over a typical month, with two
games seeing significant boosts in player engagement due to the release of
expansion packs.
Pokémon Sword & Shield was the third highest earning console game due to its
Isle of Armor expansion, which led to its biggest month for digital revenue
since it launched in November 2019.
Destiny 2 also had a strong month, due to the start of a new season and
preorders opening for the Beyond Light expansion ahead of its November 2020
launch. Player spending was up 221% month-on-month -- a level not seen since
October 2019 -- and player numbers jumped 45% as "millions" of lapsed users
returned to the game.
Overall, SuperData estimated that digital games earned $10.46 billion in
revenue in June 2020, the second highest total it has ever recorded after
April 2020's haul of $10.54 billion.
====
簡單來說...
這是六月的紀錄
Valorant 破了免費PC遊戲發行後的首月營銷紀錄
最後生還者2則是PS首月賣最多的紀錄,數位版的紀錄是在六月份賣出了280萬。其中有三
分之二以上是預訂的。
第三名的家機遊戲是寶可夢劍盾。
Destiny 2 情況也很好,玩家付費比上升221%,人數也上升45%。
而整體情況是六月的遊戲巿場情況也很好,數位遊戲的收入是104.6億美金,只次於今年
四月的105.4億紀錄。
可見今年真的是遊戲巿場大興盛呀!
--
「仗義十年成英雄,入魔只在一念間。」
--
作者: wizardfizban (瘋法師) 看板: C_Chat
標題: [新聞] SuperData: Valorant和最後生還者2破紀錄
時間: Sat Jul 25 06:50:36 2020
SuperData: Valorant and The Last of Us Part 2 set records for digital sales
in June
https://tinyurl.com/y35u2sa2
Valorant had the biggest ever launch month for a PC free-to-play title,
according to a new report from SuperData.
Riot Games' latest release launched on June 2, and attracted both more
players and earned more digital revenue than Respawn Entertainment's Apex
Legends -- the previous holder of that record, according to SuperData, from
when it launched in February 2019.
Apex Legends did earn more in its launch month overall, but only due to a
console version being available at the same time. Valorant placed sixth in
the PC digital revenue chart, sandwiched between Fortnite below and Roblox
above.
Naughty Dog's The Last of Us Part 2 also broke a record. The game's 2.8
million digital unit sales is the most ever for a PlayStation exclusive in
its launch month -- ahead of both Marvel's Spider-Man and Final Fantasy VII
Remake, which each sold 2.2 million units.
As a result, The Last of Us Part 2 was the number one game for digital
revenue on console in June, ahead of consistent earners like FIFA 20 and
Grand Theft Auto 5. However, with two-thirds of its unit sales being
pre-orders, SuperData suggested it is unlikely to hold such a high position
next month.
The console chart showed the most variation over a typical month, with two
games seeing significant boosts in player engagement due to the release of
expansion packs.
Pokémon Sword & Shield was the third highest earning console game due to its
Isle of Armor expansion, which led to its biggest month for digital revenue
since it launched in November 2019.
Destiny 2 also had a strong month, due to the start of a new season and
preorders opening for the Beyond Light expansion ahead of its November 2020
launch. Player spending was up 221% month-on-month -- a level not seen since
October 2019 -- and player numbers jumped 45% as "millions" of lapsed users
returned to the game.
Overall, SuperData estimated that digital games earned $10.46 billion in
revenue in June 2020, the second highest total it has ever recorded after
April 2020's haul of $10.54 billion.
====
簡單來說...
這是六月的紀錄
Valorant 破了免費PC遊戲發行後的首月營銷紀錄
最後生還者2則是PS首月賣最多的紀錄,數位版的紀錄是在六月份賣出了280萬。其中有三
分之二以上是預訂的。
第三名的家機遊戲是寶可夢劍盾。
Destiny 2 情況也很好,玩家付費比上升221%,人數也上升45%。
而整體情況是六月的遊戲巿場情況也很好,數位遊戲的收入是104.6億美金,只次於今年
四月的105.4億紀錄。
可見今年真的是遊戲巿場大興盛呀!
--
「仗義十年成英雄,入魔只在一念間。」
--
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