http://www.snes9x.com/phpbb2/viewtopic.php?t=4542&postdays=0&postorder=asc&
start=20
byuu wrote:
When you activate another window or menubar, it stops updating all parts of
the screen except where the window/menubar was at. Very strange. Easy to make
it start working again, just minimize the window or such.
For some reason the win port called BeginPaint on WM_PAINT messages, which
sets the clipping region to exclude everything outside the update region. It
seems direct3d respects the clipping region when rendering. This doesn't
happen on Vista and Win7 - I guess the new WDM handles it differently.
Should be fixed now.
creaothceann wrote:
Found another one: When I want to record an AVI file, SNES9x crashes as soon
as the codec selection window is on screen.
Fixed - this happened only on xp due to a timing issue when displaying the
codec selection window.
creaothceann wrote:
Found another one: When I want to record an AVI file, SNES9x crashes as soon
as the codec selection window is on screen.
That took quite a while... the input code of the win port is a mess.
It's an old bug: when loading the key mappings from the config file, "Delete"
was mapped to VK_CLEAR. Should also be fixed now.
http://download.sessionclan.de/overfiend/snes9x/snes9x-1.52-win32.fix3.zip
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start=20
byuu wrote:
When you activate another window or menubar, it stops updating all parts of
the screen except where the window/menubar was at. Very strange. Easy to make
it start working again, just minimize the window or such.
For some reason the win port called BeginPaint on WM_PAINT messages, which
sets the clipping region to exclude everything outside the update region. It
seems direct3d respects the clipping region when rendering. This doesn't
happen on Vista and Win7 - I guess the new WDM handles it differently.
Should be fixed now.
creaothceann wrote:
Found another one: When I want to record an AVI file, SNES9x crashes as soon
as the codec selection window is on screen.
Fixed - this happened only on xp due to a timing issue when displaying the
codec selection window.
creaothceann wrote:
Found another one: When I want to record an AVI file, SNES9x crashes as soon
as the codec selection window is on screen.
That took quite a while... the input code of the win port is a mess.
It's an old bug: when loading the key mappings from the config file, "Delete"
was mapped to VK_CLEAR. Should also be fixed now.
http://download.sessionclan.de/overfiend/snes9x/snes9x-1.52-win32.fix3.zip
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