(Remakes_VMs) OpenTTD v1.0.0-beta2 - 模擬器

Madame avatar
By Madame
at 2010-01-13T14:45

Table of Contents

2010.01.12

http://ppt.cc/h1wl

- Feature: Do not delete the rough/rocky status of a tile when it is
covered by snow, this allows rocky tiles under snow if you
have a variable snowline (r18719)
- Feature: [NewGRF] Add support for custom station foundation graphics
(r18708)
- Feature: Allow virtually paying a percentage of the leg profit in
feeder chains. This to give the user a better chance to
get a feeder system without ′losses′ (r18703)
- Feature: Configurable slope steepness for trains from 0% to 10%,
default is 3% as before [FS#3459] (r18674)
- Feature: Allow contour-map to be shown with coloured industries in
smallmap [FS#567] (r18665)

- Add [NoAI]: AIEngine::IsBuildable to check if you can build a certain
engine (r18687)

- Change: [NoAI] Merge buoy and waypoint functions (r18725)
- Change: [NoAI] AIEngine::IsValidEngine will now also return true
when you have at least one vehicle of that type even if
you cannot build it anymore (r18687)
- Change: Update Squirrel from 2.2.3 to 2.2.4 (r18639)

- Fix: New viewports did not center on the correct position [FS#3414]
(r18730)
- Fix: The lock in the company window was only drawn for your own
company [FS#3427] (r18729)
- Fix: Some invalid gender/plural indices in strings, which could
eventually cause crashes [FS#3480] (r18727)
- Fix: With non-uniform industries the ′supplies′ text when building
a station could be incorrect (missing a cargo) [FS#3463] (r18726)
- Fix: Refitting a non-refittable vehicle to it′s default cargotype
failed, causing problems for AIs [FS#3475] (r18724)
- Fix: The join station window did not account for scrolling, so if
you did scroll the station was not joined with the selected
station [FS#3476] (r18713)
- Fix: The wrong town is mentioned in the error when trying to make
one way roads of town owned roads [FS#3478] (r18710)
- Fix: Animation buffer for 32bpp-anim blitter was only validated during
sprite blitting, other drawing operations did not check it.
Initial startup and window resize could therefore lead to crash
[FS#3464] (r18709)
- Fix: Enable DrawGroundSpriteAt() to deal with foundations as
DrawGroundSprite() does, and use this for drawing
one-way-road-signs and clear-land-fences [FS#3467] (r18702)
- Fix: When deleting an industry on water (oil rigs) the tiles on
water were not marked dirty (r18700)
- Fix: [NewGRF] GRF parameters were not properly initialised to zero,
and not always checked for valid range (r18699)
- Fix: Crash when scrolling to an item removed by filtering in the
′add NewGRF window′ [FS#3471] (r18697)
- Fix: [NoAI] AITile::IsCoastTile returned false for coast tiles with
trees on them [FS#3404] (r18696)
- Fix: After a company went bankrupt it was impossible to build a new
waypoint close to a deleted one until the grey sign was gone
(r18692)
- Fix: Some keys that open windows that want to be located relatively
to the toolbars/statusbar could cause a crash when in one of
the end game screens [FS#3469] (r18690)
- Fix: In some cases _sl.chs is used when not initialised. As _sl.chs
always refers to a single table when initialised replace _sl.chs
with the actual table [FS#3470] (r18686)
- Fix: [NewGRF] Tile area of waypoints was not correctly given to
NewGRFs in case of multi tile waypoints (r18679)
- Fix: [NewGRF] If an action B did not have a ′data′ string but would
print it OpenTTD would segfault [FS#3452] (r18671)
- Fix: Update all tiles when snowline height changes in larger steps
than one tile [FS#3455] (r18670)
- Fix: [NoAI] crash when trying to get the order destination of a
′nearest depot′ order [FS#3454] (r18667)
- Fix: Aircraft on the metropolitan airport took a long route to the
closest loading pad [FS#3169] (r18661)
- Fix: [NewGRF] Wrong strings drawn for cargo subtype in vehicle details
[FS#3443] (r18658)
- Fix: When trying to attach a wagon to an existing free wagon chain,
do not attach it to itself [FS#3442] (r18653)
- Fix: [NoAI] When AI tried to create NO_UNLOAD order, GOTO_NEAREST_DEPOT
order was created instead [FS#3438] (r18651)
- Fix: [YAPP] Treat the backside of an one-way path signals as a safe
waiting point [FS#3430] (r18648)
- Fix: [YAPP] A train inside a station was not always found when checking
for trains on a reserved path (r18647)
- Fix: [YAPP] Do not extend the reserved path through a newly built path
signal directly in front of a stopped or loading train. Also
restore the reserved path in more cases after removing a signal
[FS#3418] (r18646)
- Fix: Company league window was too narrow [FS#3434] (r18644)
- Fix: Rotation could not be changed for heightmaps [FS#3436] (r18643)
- Fix: When a company goes bankrupt and has vehicles on a drive through
road stop that is not theirs, the ′filled′ cache of the road
stops would get corrupted [FS#3432] (r18642)
- Fix: Downloading music sets would fail (r18638)
- Fix: Crash when invalid pointers are left due to saveload failing at
e.g. decompressing the savegame [FS#3421] (r18634)
- Fix: When making a screenshot the name of the previous screenshot
went missing in the ′successful screenshot′ message and the
console command would be shown twice [FS#3419] (r18631, r18630)
- Fix: (un)loading counter being reset while loading a train and
changing the (path) signal setup around the station [FS#3422]
(r18628)
- Fix: {CARGO} takes 2 parameters, not 1. This made {N:XYZ} commands
after CARGO mess up their indices and that then triggered an
assertion [FS#3425] (r18626)
______________________________________________________________________________

下載:installer
http://ppt.cc/zE69

zip archive
http://ppt.cc/iR8F

官方:http://www.openttd.org/en/

--
谷 繁 田 中 賢 稻 葉 吉 見 石 川 雅
矢 野 中 村 ロ ㄧ ズ チ ェ ン 攝 津
鳥 谷 ラミレス 涌 井 岩 瀨
小 笠 原 井 端 青 木 ダルビッ 藤 川
ブランコ 杉 內 クルㄧン
宮 本 田 中 將 林 昌 勇

--

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