Snes9x v1.43 rerecording v16 - 模擬器

Table of Contents

http://code.google.com/p/snes9x-rr/

Snes9x 1.43+



Newest changes in 1.43+ v16 (svn r20):



* A lot of desync fixes. Older versions cannot read the new savestate.

Also, a new sync flag is added to SMV. Most SMV editors might not care

about the new flag byte. Be careful, or you might experience a desync.

* Improved Lua engine.

* Fixed noise generation.

* Added 4-point gaussian interpolation.

* Added lag counter and modified frame display around.

* Win32: Added several settings from snes9x.cfg to GUI.

* Win32: Redesigned menu overall and added some new settings.

* Win32: Merged OV2′s new sound code.



Newest changes in 1.43+ v15.3:



* Win32: Direct3D output (optional)

* Win32: Fullscreen mode respects refresh rate setting (d3d only)

* Win32: updated graphics option dialog, "local vid-mem" and

"test mode" in display settings have been disabled.

* Win32: ESC in fullscreen now exits fullscreen.

* Win32: new filter: blargg′s ntsc filter (three presets)

--

All Comments