Snes9x ReRecording SVN r92 - 模擬器

By John
at 2009-10-19T09:52
at 2009-10-19T09:52
Table of Contents
http://code.google.com/p/snes9x-rr/
Snes9x ReRecording SVN r92 is released. Snes9x ReRecording is the
re-recording branch of Snes9x 1.43 and Snes9x 1.51.This is the development
project for this branch of Snes9x. Its primary function is to expand features
related to the creation of Tool-Asssisted movies.
Snes9x ReRecording SVN changelog:
r86
Lua: separate emulation flag from register 'p'
r87
add line comment '// 1bit flag, how should lua engine handle it?' (emulation
flag)
r88
separated Lua dialog code to luaconsole.cpp, for future enhancement.
r89
adapt gens style lua console (only style, it still runs with single
instance, and the output console does nothing yet); it somehow works well.
r90
Lua: add/replace print, tostring, addressof, and copytable.
r91
win32: Lua Console: ShellExecute now opens a script with "edit" rather than
"open"
r92
win32: improved Edit action of Lua console. it tries to open a script by
other ways if there is no association with "edit" action.
--
Snes9x ReRecording SVN r92 is released. Snes9x ReRecording is the
re-recording branch of Snes9x 1.43 and Snes9x 1.51.This is the development
project for this branch of Snes9x. Its primary function is to expand features
related to the creation of Tool-Asssisted movies.
Snes9x ReRecording SVN changelog:
r86
Lua: separate emulation flag from register 'p'
r87
add line comment '// 1bit flag, how should lua engine handle it?' (emulation
flag)
r88
separated Lua dialog code to luaconsole.cpp, for future enhancement.
r89
adapt gens style lua console (only style, it still runs with single
instance, and the output console does nothing yet); it somehow works well.
r90
Lua: add/replace print, tostring, addressof, and copytable.
r91
win32: Lua Console: ShellExecute now opens a script with "edit" rather than
"open"
r92
win32: improved Edit action of Lua console. it tries to open a script by
other ways if there is no association with "edit" action.
--
Tags:
模擬器
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