(SNES) Snes9X v1.43 re-recording r60 - 模擬器

By Christine
at 2009-03-31T23:05
at 2009-03-31T23:05
Table of Contents
- r56 fixing a bunch of warnings, turning up the Release mode
optimization level, and adding a vcproj.user file to make
Lua script reloading not insanely slow bydefault when
running from the debugger in Release mode (if you've
opened the project before, you'll have to delete your
snes9xw.vcproj.COMPUTERNAME.USERNAME.user file for this
last change to take effect)
- r57 input.get added
- r58 fix for leaking .luasav files of anonymous savestates
- r59 Added something ugly which is not used after all (24/32
bit color version ofrender method for Lua GUI)
- r60 Reverted S9xLuaClearGui() timing :/
- r61 fix for a crash when closing snes9x
______________________________________________________________________________
下載:http://0rz.tw/QkVXy
官方:http://code.google.com/p/snes9x143-rerecording/
--
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莫 再 講 莫 再 聞 莫 再 理 莫 再 叫 莫 再 貶 莫 再 寫
莫 再 說 莫 再 想 莫 再 求 莫 再 打 莫 再 用
莫 再 扯 莫 再 婊 莫 再 罵 莫 再 扛
莫 再 聊 莫 再 管 莫 再 傳 莫 再 投
--
optimization level, and adding a vcproj.user file to make
Lua script reloading not insanely slow bydefault when
running from the debugger in Release mode (if you've
opened the project before, you'll have to delete your
snes9xw.vcproj.COMPUTERNAME.USERNAME.user file for this
last change to take effect)
- r57 input.get added
- r58 fix for leaking .luasav files of anonymous savestates
- r59 Added something ugly which is not used after all (24/32
bit color version ofrender method for Lua GUI)
- r60 Reverted S9xLuaClearGui() timing :/
- r61 fix for a crash when closing snes9x
______________________________________________________________________________
下載:http://0rz.tw/QkVXy
官方:http://code.google.com/p/snes9x143-rerecording/
--
莫 再 提 莫 再 吵 莫 再 問 莫 再 捧 莫 再 信 莫 再 爭
莫 再 講 莫 再 聞 莫 再 理 莫 再 叫 莫 再 貶 莫 再 寫
莫 再 說 莫 再 想 莫 再 求 莫 再 打 莫 再 用
莫 再 扯 莫 再 婊 莫 再 罵 莫 再 扛
莫 再 聊 莫 再 管 莫 再 傳 莫 再 投
--
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模擬器
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