(SFC) Snes9x v1.59.2 - 模擬器
By Doris
at 2019-03-05T12:05
at 2019-03-05T12:05
Table of Contents
2019.02.28
A new version of Snes9x has been released.
Snes9x 1.59.2
- Fix out-of-bounds access on APU memory.Snes9x 1.59.1
- Fix sound core breakage.Snes9x 1.59
- Count clock cycles to synchronize SA1 with S-CPU properly. Based mostly on
work by Vitor Vilela.
- Only allow instant IRQ when toggling IRQ. Fixes WWF - Wrestlemania.
- Refactored APU output code to buffer less on the client side. Removed
8-bit, Mono, and Reverse Stereo options.
- Consistently handle interlacing when we skip frames.
- Changed APU clock to reflect nominal values for original hardware.
- Fix C4 square instruction regression.Win32:
- Don't display Joypad 2 pressed keys if disabled.
- Add support for libretro ".slang" shaders to OpenGL driver.
- Removed glitch-prone DirectSound audio driver in favor of a generic Wave
Out driver.
- Moved sound sync to drivers to be more reactive. This makes sound sync and
dynamic resampling work more reliably.
- Cleaned up dialog boxes to be more consistently spaced.
- Fixed TVMode filter in Direct3D and OpenGL modes.
- Fixed an interaction slowdown with OpenGL and Blargg NTSC filters.libretro:
- Fix multiline cheats.GTK+:
- Switch from autotools to Meson build system.
- Readd glFinish option as alternative to glFenceSync.
- Fix size fallthrough with xBRZ filter.
- Fix loading of key bindings with spaces in them and modifier keys used
alone.
- Add support for libretro ".slang" shaders to OpenGL driver.
- Use a cleaner onscreen font.
- Trap errors to allow OpenGL <= 2.1 to run again.
- Break display settings up to make it easier to access hardware accel
section.
http://www.snes9x.com/
https://sites.google.com/site/bearoso/
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
A new version of Snes9x has been released.
Snes9x 1.59.2
- Fix out-of-bounds access on APU memory.Snes9x 1.59.1
- Fix sound core breakage.Snes9x 1.59
- Count clock cycles to synchronize SA1 with S-CPU properly. Based mostly on
work by Vitor Vilela.
- Only allow instant IRQ when toggling IRQ. Fixes WWF - Wrestlemania.
- Refactored APU output code to buffer less on the client side. Removed
8-bit, Mono, and Reverse Stereo options.
- Consistently handle interlacing when we skip frames.
- Changed APU clock to reflect nominal values for original hardware.
- Fix C4 square instruction regression.Win32:
- Don't display Joypad 2 pressed keys if disabled.
- Add support for libretro ".slang" shaders to OpenGL driver.
- Removed glitch-prone DirectSound audio driver in favor of a generic Wave
Out driver.
- Moved sound sync to drivers to be more reactive. This makes sound sync and
dynamic resampling work more reliably.
- Cleaned up dialog boxes to be more consistently spaced.
- Fixed TVMode filter in Direct3D and OpenGL modes.
- Fixed an interaction slowdown with OpenGL and Blargg NTSC filters.libretro:
- Fix multiline cheats.GTK+:
- Switch from autotools to Meson build system.
- Readd glFinish option as alternative to glFenceSync.
- Fix size fallthrough with xBRZ filter.
- Fix loading of key bindings with spaces in them and modifier keys used
alone.
- Add support for libretro ".slang" shaders to OpenGL driver.
- Use a cleaner onscreen font.
- Trap errors to allow OpenGL <= 2.1 to run again.
- Break display settings up to make it easier to access hardware accel
section.
http://www.snes9x.com/
https://sites.google.com/site/bearoso/
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
Tags:
模擬器
All Comments
By Elma
at 2019-03-10T05:06
at 2019-03-10T05:06
By Daph Bay
at 2019-03-12T00:00
at 2019-03-12T00:00
By Hazel
at 2019-03-13T16:02
at 2019-03-13T16:02
Related Posts
MUGEN Megaman Robot Master Mayhem
By Oscar
at 2019-03-01T22:23
at 2019-03-01T22:23
ps1 機戰α玩到第50話會重複?
By Lily
at 2019-03-01T10:51
at 2019-03-01T10:51
DOOM2 MOD - 惡魔城:西蒙的命運
By Thomas
at 2019-03-01T03:32
at 2019-03-01T03:32
超級瑪利兄弟2
By Olivia
at 2019-02-28T23:25
at 2019-02-28T23:25
請問pc還有drastic通用的搖桿
By Margaret
at 2019-02-28T14:42
at 2019-02-28T14:42