Regen v0.77 beta - 模擬器
![James avatar](/img/beaver.jpg)
By James
at 2008-03-30T23:53
at 2008-03-30T23:53
Table of Contents
http://board.zsnes.com/phpBB2/viewtopic.php?p=164643#164643
Version 0.77
-------------
* Implemented the highly requested "SuperHQ" option in sound settings.
Enabling this will result in highly accurate sound and very close to real
thing.
But it will also slow down emulation so you must have a fast enough PC. Sound
rate will automatically be set to 48000 Hz.
See Sonic 1, Sonic 3D intro, Vectorman intro, X-Men intro and nearly all
games for the difference in accuracy and quality.
I am trying to make it as accurate as Kega Fusion. And if you have something
to tell me about YM2612, it is highly welcomed .
Do tell me if it is still inaccurate including the game in which it sounds
wrong.
* WAV dumping modified so that it works correctly in SuperHQ mode.
* Rewrote major part of DirectSound code to fix the static in sound on some
computers.
* No need to restart the emulator after changing sound rate.
* Changed 68k timings a bit. Fixes "California Games".
* Improved VDP write timings. Fixes Double Clutch menu (no flickering
anymore).
* This time really fixed the sprite masking code. Fixes sprites appearing
above HUD in Vectorman and Streets of Rage.
* Following unlicensed games are now supported. As always Autofix Checksum
must be *enabled*:
- Lion King 3
- Super King Kong 99
* Fixed Regen crashing if "Brighten" enabled without any game loaded.
* Fixed Backspace key not working to toggle Turbo Mode.
--
Version 0.77
-------------
* Implemented the highly requested "SuperHQ" option in sound settings.
Enabling this will result in highly accurate sound and very close to real
thing.
But it will also slow down emulation so you must have a fast enough PC. Sound
rate will automatically be set to 48000 Hz.
See Sonic 1, Sonic 3D intro, Vectorman intro, X-Men intro and nearly all
games for the difference in accuracy and quality.
I am trying to make it as accurate as Kega Fusion. And if you have something
to tell me about YM2612, it is highly welcomed .
Do tell me if it is still inaccurate including the game in which it sounds
wrong.
* WAV dumping modified so that it works correctly in SuperHQ mode.
* Rewrote major part of DirectSound code to fix the static in sound on some
computers.
* No need to restart the emulator after changing sound rate.
* Changed 68k timings a bit. Fixes "California Games".
* Improved VDP write timings. Fixes Double Clutch menu (no flickering
anymore).
* This time really fixed the sprite masking code. Fixes sprites appearing
above HUD in Vectorman and Streets of Rage.
* Following unlicensed games are now supported. As always Autofix Checksum
must be *enabled*:
- Lion King 3
- Super King Kong 99
* Fixed Regen crashing if "Brighten" enabled without any game loaded.
* Fixed Backspace key not working to toggle Turbo Mode.
--
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模擬器
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