puNES v0.60 - 模擬器

Oscar avatar
By Oscar
at 2012-04-18T23:09

Table of Contents

http://nesdev.parodius.com/bbs/viewtopic.php?t=6928

puNES is an emulator under development that works on Linux32/64 and
Windows32. It needs of SDL library to run. Uncompress the zip/tar file in a
subdirectory and use.
P.s. doesn't support zipped rom yet

Current version : 0.60

Links always updated:
http://dl.dropbox.com/u/21595068/punes.32bit.tar.gz
http://dl.dropbox.com/u/21595068/punes.64bit.tar.gz
http://dl.dropbox.com/u/21595068/punes.win32.zip
http://dl.dropbox.com/u/21595068/punes.win64.zip



Changelog:
0.60
Added Game Genie emulation. You need that the Game Genie rom (that should
have the name "gamegenie.rom") is located in "$HOME/.puNES/bios" on linux or
"$Documents$/puNES/bios" on Windows.
Correct a bug in the frameskip code.

0.59
Added FDS audio channel emulation.

0.58 (bugfix relase)
Correct a crash with some fds roms (thx Gokun for reporting).
Help Request:
Any volunteers who wants draw a new icon? You will be rewarded with a nice
cold beer .
If anyone is interested can contact me at this address <punes dot emulator at
gmail dot com>

0.57
Added FDS emulation (read and write, not sound yet).You need of the FDS bios
rom located in one of these folders:
1) the working directory,
2) the folder where is the fds file,
3) "$HOME/.puNES/bios" on linux or "$Documents$/puNES/bios" on Windows.
The bios file must be called "disksys.rom" and must have a size of 8192
bytes.
Added mapper 37.
Corrected some bugs in the cpu emulation discovered thanks to test roms made
by Bisqwit
(http://nesdev.parodius.com/bbs/viewtopic.php?t=8738 and
http://nesdev.parodius.com/bbs/viewtopic.php?t=8757).
Fixed a bug that in some circumstances, when attempting to load a save state,
it crashed the emulator.

0.56
Added mappers 200, 201, 202, 203, 204, 205, 207, 212, 213, 214, 215, 216,
217, 222, 240, 241, 244.
Correct a bug in the Windows version that did not allow proper configuration
of some gamepads / joysticks.
Other bugfixes.

0.55 (bugfix release)
Fixed another bug in the square emulation.
Thanks to Eugene.s for the reporting.

0.54 (bugfix release)
I've forgotten to uncomment same code in new squares emulation that results
in distorted sound. Correct.

0.53 (massive bugfix release)
Correct frequency pitch emulation in Dandy mode.
Fixed all the bugs that were going to crash the emulator in the Windows
version, now are really stable.
Correct a lots of bugs in the apu emulation and now the sound is much more
cleaner and precise.
Rewrite from scratch the popping sound reducer.
Thx Eugene.S for suggestions, feedback and patience.

0.52
Added Dendy Emulation.
Implemented mappers 221, 225, 226, 227, 228, 229, 230, 231, 233, 234, 235.
Implemented a sort of "FCEUX Compatibility mode" and now many other FM2 works
well (at least several of the most recent).
Bug Fixes.

0.51
Added initial support for FM2 files (tas movies). I tested the fm2 files
found at http://tasvideos.org/Movies-Verified.html and they all work
perfectly. The file must be in the same directory of rom to work properly.
Added a system to display messages on screen.
Bug fixes.

0.50
Implemented mappers VRC6 (24 and 26) and VRC7 (85) including their extra
audio channels.
Added extra audio on the mapper Sunsoft 5B (69).

0.49
Added emulation of Turbo A and Turbo B on Standard Controller.
The Zapper coordinates, in some circumstances, could be read wrong, fixed.

0.48
More accurate Zapper emulation (thx tepples). Right button of mouse emulates
the pointing of the Zapper outside the TV screen. So, to make a shoot
offscreen, you must press the left mouse button while holding down the right.
Added Bilinear filter.
Rearranged the menu filter (Hint: reselect the desired filter and then save
the configuration).
Fixed many bugs in opengl codes (now, on fullscreen, aspect ratio is
maintained properly).


--

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