(PS3模擬器)rpcs3 SVN r20 - 模擬器

By Liam
at 2011-07-21T23:19
at 2011-07-21T23:19
Table of Contents
http://code.google.com/p/rpcs3/
rpcs3 SVN r20 is released. rpcs3 is an open source PlayStation 3 (PS3)
emulator for the Microsoft Windows. It is only a PS3 disassembler now.
rpcs3 SVN Changelog:
r1
Initial directory structure.
r2
- Created base for create ELF loader.
TODO:
1. Main frame
2. Log frame
3. Configure/delete unnecessary from wxWidgets
r4
- Created Main and Log frames
- Better project structure
r5
- Created simply emulating memory.
- Created memory viewer frame.
r6
rpcs3:
- Created disasm.
- Created self loader.
- Fixed RAM emulating.
- Created mthreading.
r7
rpcs3:
- Implemented interpreter mode.
- Implemented saving settings.
- Wrote SysCalls table.
- Wrote basic pad info.
- Implemented PSF loader.
DisAsm:
- Added more opcodes.
r8
Forgot this one...
r9
rpcs3:
- Created video out frame (SDL).
- Fixed ELF64 loader.
- Interpreted some main instructions.
DisAsm:
- Fixed dump mode.
r10
ElfLoader:
- More info about ELF64.
- Fixed ELF32 loader.
DisAsm:
- Fixed jumps.
r11
ElfLoader:
- Fixed SELF loader.
- Rewrote ELF32, ELF64 loaders.
r12
interpreter:
- emulated some G4 opcodes
- implemented flip video output window
DisAsm:
- more opcodes
r13
DisAsm:
- Fixed dumping mode
- Added G4 instructions (~90%) (thanks to BlackDaemon for helping)
r14
rpcs3:
- emulated some file system SysCalls
- rewrote MThread mode (now use pthread 2.8.0)
- rewrote memory manager
- rewrote save (ini) manager
- main and Log frames now save current position and size
- added more opcodes
- fixed crash if Log/DisAsm/Memory Viewer frame is closed
- implemented OGL video mode
DisAsm:
- implemented MT dumping
r15
rpcs3:
- fixed compilation bugs for debug mode
memory:
- fixed read/write 16/32/64/128
- implemented fast read/write
r16
interpreter:
- Emulated more instructions.
ElfLoader:
- Fixed SetPc value.
r17
WikiFAQ
r18
Deleted wiki page WikiFAQ through web user interface.
r19
DisAsm:
- Fixed dump code.
interpreter:
- Founded and emulated more instructions.
- Fixed sc value.
r20
rpcs3:
- implemented ELF compiler (Asm, only for test).
interpreter:
- Fixed ADDI opcode.
SysCalls:
- fixed FileSystem syscalls.
http://down.emucr.com/v1/0BKV7ZDA
--
rpcs3 SVN r20 is released. rpcs3 is an open source PlayStation 3 (PS3)
emulator for the Microsoft Windows. It is only a PS3 disassembler now.
rpcs3 SVN Changelog:
r1
Initial directory structure.
r2
- Created base for create ELF loader.
TODO:
1. Main frame
2. Log frame
3. Configure/delete unnecessary from wxWidgets
r4
- Created Main and Log frames
- Better project structure
r5
- Created simply emulating memory.
- Created memory viewer frame.
r6
rpcs3:
- Created disasm.
- Created self loader.
- Fixed RAM emulating.
- Created mthreading.
r7
rpcs3:
- Implemented interpreter mode.
- Implemented saving settings.
- Wrote SysCalls table.
- Wrote basic pad info.
- Implemented PSF loader.
DisAsm:
- Added more opcodes.
r8
Forgot this one...
r9
rpcs3:
- Created video out frame (SDL).
- Fixed ELF64 loader.
- Interpreted some main instructions.
DisAsm:
- Fixed dump mode.
r10
ElfLoader:
- More info about ELF64.
- Fixed ELF32 loader.
DisAsm:
- Fixed jumps.
r11
ElfLoader:
- Fixed SELF loader.
- Rewrote ELF32, ELF64 loaders.
r12
interpreter:
- emulated some G4 opcodes
- implemented flip video output window
DisAsm:
- more opcodes
r13
DisAsm:
- Fixed dumping mode
- Added G4 instructions (~90%) (thanks to BlackDaemon for helping)
r14
rpcs3:
- emulated some file system SysCalls
- rewrote MThread mode (now use pthread 2.8.0)
- rewrote memory manager
- rewrote save (ini) manager
- main and Log frames now save current position and size
- added more opcodes
- fixed crash if Log/DisAsm/Memory Viewer frame is closed
- implemented OGL video mode
DisAsm:
- implemented MT dumping
r15
rpcs3:
- fixed compilation bugs for debug mode
memory:
- fixed read/write 16/32/64/128
- implemented fast read/write
r16
interpreter:
- Emulated more instructions.
ElfLoader:
- Fixed SetPc value.
r17
WikiFAQ
r18
Deleted wiki page WikiFAQ through web user interface.
r19
DisAsm:
- Fixed dump code.
interpreter:
- Founded and emulated more instructions.
- Fixed sc value.
r20
rpcs3:
- implemented ELF compiler (Asm, only for test).
interpreter:
- Fixed ADDI opcode.
SysCalls:
- fixed FileSystem syscalls.
http://down.emucr.com/v1/0BKV7ZDA
--
Tags:
模擬器
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