(PS) Avocado r435 - 模擬器
By Iris
at 2019-03-15T11:19
at 2019-03-15T11:19
Table of Contents
2019.03.14
This is a Playstation emulator. (Automatic builds).
– readme: update changelog
– Revert externals: added fmt lib – premake: remove pch (fix Windows builds)
– externals: update fmt
– opengl: force software blit for 24bit mode
– render: shorter fast_round implementation
– dma: calculate masterFlag on status write
– project: added Precompiled headers
– opengl: copy vram to screen on begin (WIP)
– spu: read IRQ address
– mdec: algorithm working, hardcoded demangling for 24bit #20
– mdec: refactored, handle tables
– dma: added dma0 and dma1 channels
– others fixes
https://github.com/JaCzekanski/Avocado
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
This is a Playstation emulator. (Automatic builds).
– readme: update changelog
– Revert externals: added fmt lib – premake: remove pch (fix Windows builds)
– externals: update fmt
– opengl: force software blit for 24bit mode
– render: shorter fast_round implementation
– dma: calculate masterFlag on status write
– project: added Precompiled headers
– opengl: copy vram to screen on begin (WIP)
– spu: read IRQ address
– mdec: algorithm working, hardcoded demangling for 24bit #20
– mdec: refactored, handle tables
– dma: added dma0 and dma1 channels
– others fixes
https://github.com/JaCzekanski/Avocado
--
ポーラステーション
http://perry0517a.blogspot.tw/
--
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模擬器
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