PCSX2 v0.9.5 SVN Rev. 351 - 模擬器

Mason avatar
By Mason
at 2008-04-29T09:29

Table of Contents

http://www.pcsx2.net/downloads.php?p=publicbeta

PCSX2 0.9.5 SVN Rev. 351
Noteable changes in this beta:

FFX Videos work again

Including fixes from 349:

Massive Compatability increase on videos, many should now work without
freezing, skipping or macroblocking, as mentioned in the recent news post.

28 04 08 - IPU Updated!

I tried to think of a flashy title for this, but i couldn′t, so I thought I′
d just blurt it out!

Yes the IPU (video side of PCSX2) has been updated by none other than Saqib!
You might be asking what this will bring to the table? Well im sure as many
of you know, videos in PCSX2 suffered from Macroblocking (Corrupt squares
appearing all over the place) or videos freezing randomly. Well thanks to
Saqib for his marvelous work, many games no longer suffer from these
symptoms. Here is a quick rundown of some of the games fixed.

Atelier Iris - Grand Phantasm
Ayumi Hamasaki - A Visual Mix
Bully
Graffiti Kingdom
Many Growlanser games
Monster Hunter
Resident Evil 4
Simple Series Videos
Soul Calibur 3
The Simpsons
Many more!

In light of these changes a lot of games have been improved to a playable
status or had their stability increased!

The code is in SVN, do NOT ask for help on the forums. If you guys are lucky,
i might be nice enough to compile a new beta very soon

Discussion of whats fixed can be found on the Official forums

-Refraction


PCSX2 0.9.5 SVN Rev. 349:

IPU fixes. Corrected bitstream data positioning and removed redundant code.


PCSX2 0.9.5 SVN Rev. 348:

Ignore this commit. It was just a test.


PCSX2 0.9.5 SVN Rev. 347:

slight change to the interrupt status on cdvd


PCSX2 0.9.5 SVN Rev. 346:

Path 3 transfers now only use interleave mode if Path 3 Masking is used. This
stops Tekken Tag from randomly crashing (hopefully)


PCSX2 0.9.5 SVN Rev. 345:

small adjustment to h/vsync things. fpu clamping fix for NFS Carbon which was
crashing, managed to do it without breaking katamari, bet smth broke tho lol


PCSX2 0.9.5 SVN Rev. 344:

cleaned up some of the defines in common.h for v/hsync. uncommented some code
which shouldnt have been commented for vsyncs, was causing supersonic speeds
on boot and probably throwing all that hard work out :p

--

All Comments

Snes9X 如何接PS2手把

Blanche avatar
By Blanche
at 2008-04-29T08:35
我有灌轉接器DRIVER XP有讀到 每一顆按鈕都可以 還可以震動 而我到Snes9X去設定時 我在輸入--andgt;手把設定裡面設 在裡面設的時候都有感應到手把 也設定成功 可是進入遊戲卻完全沒有反應 有開磨菇頭跟沒開都一樣 請問要如何才可以用啊? -- ╔╦╬╦╗★FRIENDS★JOEY.T ...

薩爾達傳說

Elvira avatar
By Elvira
at 2008-04-28T18:43
遊戲平台:GB 心得回憶:國中時的愛Game 同學破關之後送我的 印象中我好像也沒破關 囧 卡帶還在家裡 但GameBoy主機送表弟了 不知道表弟是否還好好的保存它 (當初存錢存了好久才叫同學去幫我買的XD) ...

問一款ps上的遊戲

Hedy avatar
By Hedy
at 2008-04-28T18:32
裡頭玩的是搞笑三人競技 有很多種小遊戲 在準備進入該小遊戲之前螢幕上會有三個大腳印 讓沒加入的玩家亂入 印象中小遊戲有 走樓梯 賽跑 標槍 用木鎚敲很多層的不倒翁 在獨木橋接水果 接由上而下的漢堡食材 類似跳格子踩相對應的顏色...之類的 還可以接踏墊玩 遊戲結束後還會大喊一聲 and#34;終了 ...

超任的 金魚注意報

George avatar
By George
at 2008-04-28T18:06
◎.求檔前請先參閱版規,並請儘量依照格式撰寫,謝謝您(本文可自行手動消去) ______________________________________________________________________________ 遊戲平台:超任 內容陳述:這個....沒記錯的話就是.... ...

關於SFC SD gundam g-next

Victoria avatar
By Victoria
at 2008-04-28T17:19
大家好~~ 我在網路上可以找到這兩個ROM SD Gundam G Next - Senyou Rom Pack andamp; Map Collection及 SD Gundam G Next (1)請問這兩個遊戲有什麼差別? (2)其中SD Gundam G Next - Senyou Rom Pack ...