PCSX2 SVN r1652 & Plugins - 模擬器

Table of Contents

http://forums.pcsx2.net/thread-3031-page-1.html

http://guliverkli.sourceforge.net/latest.php?q=GSdx


pcsx2 r1652

microVU: 70% implemented Branch in Branch Delay Slots. Hopefully I'll finish
tomorrow.
Compare Star Ocean 3 intro with mVU vs sVU, and you can see mVU now correctly
renders the title menu/new game startup screen =)


Gsdx r1650

Initial pixel offsetting support via gsdx.ini.
Use pixoff_x = somevalue and pixoff_y = somevalue.
This can be used as a workaround for the various upscaling errors :)

Try these values for Takes of the Abyss for example:
pixoff_x=-8
pixoff_y=-8

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All Comments

Dinah avatarDinah2009-08-21
Takes of the Abyss