PCSX Re-recording (feos/nach/tas) WIP - 模擬器
By Suhail Hany
at 2013-06-03T22:41
at 2013-06-03T22:41
Table of Contents
http://tasvideos.org/Nach/PCSXRR.html
v013b-nach2 r603
‧ Save states employ some compression.
‧ New Lua Functions:
emu.sleep()
input.getlastbuttonpolled()
gui.hashframe()
gui.filepicker()
savestate.savefile()
savestate.loadfile()
pcsx.getgamename()
pcsx.switchspu()
pcsx.makesnap()
pcsx.quit()
pcsx.suspend()
‧ Bugs which were fixed are actually included this time:
Memory leaks in save states removed.
Memory allocation overhead in save states removed.
File system overhead in save states removed.
Resource leaks in movie files removed.
‧ No changes made to plugins
--
v013b-nach2 r603
‧ Save states employ some compression.
‧ New Lua Functions:
emu.sleep()
input.getlastbuttonpolled()
gui.hashframe()
gui.filepicker()
savestate.savefile()
savestate.loadfile()
pcsx.getgamename()
pcsx.switchspu()
pcsx.makesnap()
pcsx.quit()
pcsx.suspend()
‧ Bugs which were fixed are actually included this time:
Memory leaks in save states removed.
Memory allocation overhead in save states removed.
File system overhead in save states removed.
Resource leaks in movie files removed.
‧ No changes made to plugins
--
Tags:
模擬器
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