PCSP v0.2.0 released! - 模擬器
![Anonymous avatar](/img/cat2.jpg)
By Anonymous
at 2010-03-26T12:26
at 2010-03-26T12:26
Table of Contents
http://www.pcsp-emu.com/news.php
It is finaly here!. Something that you were waiting for :) . A brand new
version of pcsp emulator. There are plenty of fixes and speedups in this
release , a few more games are aware to be playable (Puzzle bobble , Super
Fruitfall , kazook and maybe more).
This release also comes with pcsp-udb , our frontend for pcsp with a fancy
list , psp covers , game screenshots etc. It is correctly in developing so
some bugs are there , some features aren't . Be notice! The first time it
will scan your iso directory it will take time to create files and checked
then with CRC32. The second run is faster.
You can find data (with covers ,screenshots and database) at our forum
http://www.emunewz.net/forum/forumdisplay.php?fid=48
Enough of that , Let's go to the changelog:
Full VFPU support (many with some bugs and not optimized)
Added command line parser to pcsp so it can be used with pcsp-xmb and
pcsp-udb.
Added a critical message when trying to run the emulator with a CPU without
SSE/SSE2 instruction set
-New texture system
-Now supports correct DXT and other formats that used to be wrong.
-Also does correct blending, texture states etc.
-Better clear function.
-Implementation of the NREV ge command (normal reverse)
-Implementation of CMD_XPOS1, CMD_XPOS2 and CMD_XSIZE
-Implementation of
sceDisplayAdjustAccumulatedHcount,sceDisplayGetVcount,sceDisplayGetCurrentHcount,sceGeEdramGetAddr
-Fixed sceGeEdramGetSize
-Implementation of sceImposeGetBatteryIconStatus .
-New IO system
-Supports directory reading , raw sector reading , correctly memcard IO
operations and a lot more fixes
-Fixed some alloc/dealloc mismatches
-Intergrated debugger
-Logger/Stdout/Stderr tabs in Debugger
-Sysmem viewer
-Added window menu so each dock window can toggleview
-Implementation of sceKernelGetSystemTime , sceKernelSysClock2USec
-Correct implementation for
sceKernelGetSystemTimeLow,sceKernelGetSystemTimeWide ,sceKernelUSec2SysClock
-Complete rewrite of Kernel VPL and Kernel FPL HLE instruction set.
-Implementation of sceImposeSetLanguageMode,sceImposeGetLanguageMode
-Implementation of sceIoDevctl 0x02025806 and 0x02425823 cmd commands
-Always On Top option in menu
-Added messageboxes for encrypted games (pcsp will report now if you try to
load an encrypted game).
-No more flickering when interacting with menus
-A workaround to fix memory allocation issues. Pcsp should now work with aero
enabled.
-More logging to Attrac3 HLE .No implementation at the time
-Rewrote detection of Boot files.They now report ok. (some games used to
reported that they are encrypted and they weren't)
You can d/l latest version from download section. As always questions goes to
forum :)
--
It is finaly here!. Something that you were waiting for :) . A brand new
version of pcsp emulator. There are plenty of fixes and speedups in this
release , a few more games are aware to be playable (Puzzle bobble , Super
Fruitfall , kazook and maybe more).
This release also comes with pcsp-udb , our frontend for pcsp with a fancy
list , psp covers , game screenshots etc. It is correctly in developing so
some bugs are there , some features aren't . Be notice! The first time it
will scan your iso directory it will take time to create files and checked
then with CRC32. The second run is faster.
You can find data (with covers ,screenshots and database) at our forum
http://www.emunewz.net/forum/forumdisplay.php?fid=48
Enough of that , Let's go to the changelog:
Full VFPU support (many with some bugs and not optimized)
Added command line parser to pcsp so it can be used with pcsp-xmb and
pcsp-udb.
Added a critical message when trying to run the emulator with a CPU without
SSE/SSE2 instruction set
-New texture system
-Now supports correct DXT and other formats that used to be wrong.
-Also does correct blending, texture states etc.
-Better clear function.
-Implementation of the NREV ge command (normal reverse)
-Implementation of CMD_XPOS1, CMD_XPOS2 and CMD_XSIZE
-Implementation of
sceDisplayAdjustAccumulatedHcount,sceDisplayGetVcount,sceDisplayGetCurrentHcount,sceGeEdramGetAddr
-Fixed sceGeEdramGetSize
-Implementation of sceImposeGetBatteryIconStatus .
-New IO system
-Supports directory reading , raw sector reading , correctly memcard IO
operations and a lot more fixes
-Fixed some alloc/dealloc mismatches
-Intergrated debugger
-Logger/Stdout/Stderr tabs in Debugger
-Sysmem viewer
-Added window menu so each dock window can toggleview
-Implementation of sceKernelGetSystemTime , sceKernelSysClock2USec
-Correct implementation for
sceKernelGetSystemTimeLow,sceKernelGetSystemTimeWide ,sceKernelUSec2SysClock
-Complete rewrite of Kernel VPL and Kernel FPL HLE instruction set.
-Implementation of sceImposeSetLanguageMode,sceImposeGetLanguageMode
-Implementation of sceIoDevctl 0x02025806 and 0x02425823 cmd commands
-Always On Top option in menu
-Added messageboxes for encrypted games (pcsp will report now if you try to
load an encrypted game).
-No more flickering when interacting with menus
-A workaround to fix memory allocation issues. Pcsp should now work with aero
enabled.
-More logging to Attrac3 HLE .No implementation at the time
-Rewrote detection of Boot files.They now report ok. (some games used to
reported that they are encrypted and they weren't)
You can d/l latest version from download section. As always questions goes to
forum :)
--
Tags:
模擬器
All Comments
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By Yuri
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at 2010-03-28T00:39
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