(PC) nGlide v2.10 - 模擬器

Lydia avatar
By Lydia
at 2019-06-27T19:58

Table of Contents

2019.06.26

nGlide is a 3Dfx Voodoo Glide wrapper which means it 'emulates' 3Dfx Glide
Library, so you don't need to have a 3Dfx Voodoo card to play games written
for Glide API. Both versions of Glide API are supported, Glide2 (glide2x.dll)
and Glide3 (glide3x.dll). nGlide translates all Glide callings to Direct3D,
which is supported by almost all today's graphics cards.

https://i.imgur.com/xwPpsHY.jpg
https://i.imgur.com/JTKMk8g.jpg
https://i.imgur.com/LMIfbhP.jpg

nGlide v2.10 Changelog:

Glide2:

-fixed Andretti Racing broken font during race (vk backend)
-fixed Carnivores crash during initialization
-fixed Codename: Eagle regression
-fixed Driver crash during intro (dx backend)
-fixed F1 Racing Simulation freeze (vk backend)
-fixed FIFA 98: Road to world Cup black screen on Radeons (vk backend)
-fixed Formula 1 depth and chroma issue
-fixed Formula 1 ’97 UI glitch
-fixed Kingpin: Life of Crime texturing glitch (vk backend)
-fixed MIG-29 Fulcrum simulation black screen (vk backend)
-fixed Nascard Legends esc menu crash (vk backend)
-fixed NCAA Football 99 freeze before simulation
-fixed Scorched Planet texturing bug with 3dfx splash logo
-fixed To Be Continued… crash (vk backend)
-fixed Unreal (build 200) crash and depth problem (dx backend)
-fixed Unreal Tournament depth problem
-fixed Uprising: Join or Die regression

Glide3:

-fixed Diablo 2: Lord of Destruction crash with OBS Studio (dx backend)
-fixed Divine Divinity regression
-fixed Le Mans 24 Hours loading bar (vk backend)
-fixed Project64 with Glide64 TEXUMA mode not activated

Miscellaneous:

-added support for integer-ratio scaling and rendering
-chroma keying technique has been rewritten from scratch (dx backend)
-improved performance (vk backend)
-improved windowed mode (vk backend)
-mipmapping is now implemented and active in both video backends
-fixed scissor test rectangle (vk backend)
-fixed black bars not cleared properly after returning from windowed mode (dx
backend)
-fixed mouse cursor not clipped correctly with multi-monitor configurations
-new option in nGlide configurator: ‘Aspect ratio: Integer rendering’
-new option in nGlide configurator: ‘Aspect ratio: Integer scaling’
-option ‘Aspect ratio: Fit to Screen’ renamed to ‘Entire screen’
-option ‘Aspect ratio: Preserve original’ renamed to ‘Aspect correction’


http://www.zeus-software.com/

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All Comments

Kama avatar
By Kama
at 2019-07-02T11:50
看到這個才注意到gliden64更新到4.0啦!

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