P.E.Op.S. DSound PSX SPU v1.10b SVN 2 unofficial - 模擬器
By Robert
at 2011-09-02T23:41
at 2011-09-02T23:41
Table of Contents
http://forums.ngemu.com/showpost.php?p=1994719&postcount=366
Changelog:
- Fix inverted phase (channel, main, xa, cdda, reverb volume) (fixes FF7 Bolt
3)
PasserBy99 found a legit bug. I'm at fault.
Going to be _-mad-_ at myself for quite a long time for wanting to ignore
this. But it's fixed. Pete has the right idea, but didn't use a 'cancel'
phase shift ($4000+ channel negative volume).
So the sharpness of Bolt 3 strikes stand out now. And the fallout effect. No
longer the 'flat' effect.
Die Hard 1 is still okay. RE2 door locks okay.
So what else is still wrong with this plugin then?
--
Changelog:
- Fix inverted phase (channel, main, xa, cdda, reverb volume) (fixes FF7 Bolt
3)
PasserBy99 found a legit bug. I'm at fault.
Going to be _-mad-_ at myself for quite a long time for wanting to ignore
this. But it's fixed. Pete has the right idea, but didn't use a 'cancel'
phase shift ($4000+ channel negative volume).
So the sharpness of Bolt 3 strikes stand out now. And the fallout effect. No
longer the 'flat' effect.
Die Hard 1 is still okay. RE2 door locks okay.
So what else is still wrong with this plugin then?
--
Tags:
模擬器
All Comments
By Candice
at 2011-09-03T01:35
at 2011-09-03T01:35
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