NO$ZX v2.0 - 模擬器

Kyle avatar
By Kyle
at 2012-11-11T22:57

Table of Contents

http://nocash.emubase.de/zx.htm

NO$ZX v2.0 is released. NO$ZX has originally started as a two-weeks hack for
emulating the ZX81, but now grew to a decent six-months project. Aside from
improved ZX80/ZX81 emulation, it's now also supporting the Lambda and Jupiter
ACE, alongsides with the complete ZX Spectrum series

NO$ZX v2.0 Changelog:
* renamed from "no$zx81" to "no$zx" (now spans the whole sinclair ZX series)
* webpage: added screenshots of debugger and games, and even a modern photo
* new zx81 hires game: hero (activision game ported from msx to zx81)
* new zx81 hires game: beamrider (activision game ported from msx to zx81)
* new zx81 and jupiter ace hires game: magic floor (small search game)
* zxprogs: updated zxprogs.zip package (some best of zx81/zx80 compilation)
* a22i: assembler sample source code found in magiczx.zip (on nocash webpage)
* gui: memorizes recent files list (for restarting them from within file menu)
* schematics: released edited versions of zx80 and jupiter ace schematics
* a22i: assembler supports formulas with brackets, ALU ops and boolean stuff
* zx81 video: supports hires with invert attribute (eg. for explosions)
* zx81 video: supports UDG user-def-graphics (aka RAM/ROM charset expansions)
* tape: supports .tzx format (mostly for copy-protections or turbo loaders)
* help: more or less complete specs for countless hardware expansions
* help: added spectrum specs, lambda specs, jupiter ace specs
* added zx80 autostart in a22i/help/xmit/emu (nocash ld h,l trick)
* added lambda 8300 and jupiter ace emulation
* sound: emulates spectrum ULA, and various PSG/DAC/speech sound expansions
* added spectrum support (complete spectrum series including timex versions)
* xboo: added slow/mixed transfer support for zx80 (instead of for zx81 only)
* windows version: emulates printer: window/scrollbar/flush/copy/advance
* debug window: font size option, moved af'bc'de'hl' to debug window
* fixed true-hires bitmap glitches (occured with memory at 8000h and up)
* activated banks_are_8kb for working 56K RAM emulation
* added separate cpuseg/memseg for working 48K RAM emulation
* true hires: bitmap supported also at addr>16K, supports dfile
invert-attribute
* a22i: "ds" alias for "defs", and "ex af,af'" as alias for "ex af,af"
* cas loader: arj/zip preview/decompression, cmdline/files.lst ARJ:81 format
* cas loader: resets zx81 if file not found (instead garbage)
* flat32: fixed hw_reset from within running emulation (adjust_sp)


--

All Comments

SSF TEST 2012.11.11

Cara avatar
By Cara
at 2012-11-11T22:51
http://mobile.twitter.com/FessX/status/267662039382650881?p=v VisualStudio2008版を同梱したテストバージョンをアップしました。 http://t.co/DOWgzptt ん~2012の方が速い。といってもスピードテ ストのデフォルト設 ...

懷舊遊戲紀行

Victoria avatar
By Victoria
at 2012-11-11T19:11
前陣子版上幾位前輩的「伍圓世代回憶錄」、「壹圓世代回憶錄」引起了 相當熱烈的迴響,個人雖然也是懷舊遊戲的愛好者,但就「親身回憶」而 言,在各位前輩間其實插不上什麼話,畢竟我最早的AC遊戲回憶,都已經 差不多是《快打旋風2》、《三國志2》(吞食天地2亞洲版)時代的事情了XD 不過舊遊戲對我來說,並不僅是因為回 ...

EPSXE模擬器出現no wgl extensions

Vanessa avatar
By Vanessa
at 2012-11-11T15:25
ePSXe模擬器用其他PETE插件都沒有問題 但是一用Peteand#39;s OpenGL2就會出現No WGL extensions! 爬文知道用Peteand#39;s OpenGL2需要顯卡支援DX9的pixel shader 但那篇已經是2006年的文章 小弟的顯卡算蠻新的AMD HD 67 ...

請問此遊戲名稱

Candice avatar
By Candice
at 2012-11-11T13:06
最近想找一個 PS 很久以前的一款F1賽車營運游戲, 但因為想不起來名稱所以一直找不到 遊戲內容如下: 一開始先取 名字 和選擇國家 (會影響贊助商、引擎商的允可費用、車手薪資...) 然後就是開始 選取 贊助商(國家如果設定為 美或日 的話,贊助會好拉很多) 再接著就是選擇 引擎商 、各式配件.. ...

Mighty Mo's Cheat Code Packs

Delia avatar
By Delia
at 2012-11-11T11:25
載點都一樣,擇一 Mighty Mo's Cheat Code Packs for Nestopia (2012/11/10) http://www.filehost.ws/1ylcywxippfz http://aavg.net/7qkv3p3j77bo http://filekom.com/ah54oc ...