No$sns 1.0 / 1.1 - 模擬器

By Delia
at 2012-02-27T23:08
at 2012-02-27T23:08
Table of Contents
1.1版要錢
http://nocash.emubase.de/sns.htm
Versions
no$sns v1.0 - initial release
no$sns v1.1 - same as v1.0, plus GSU and SA-1 coprocessor emulation
Features
The program is 100% assembler code. Accuracy should be quite high (if not:
bug are reports welcome).
Controllers: 1-2 Joypads, Mouse, Lightguns (via mouse), NTT Data Pad, X-Band
Keyboard
Coprocessors: SA-1 (in v1.1), GSU (in v1.1), DSP, ST010/11, CX4, OBC1, S-DD1,
SPC7110, S-RTC, RTC-4513
Add-ons: Satellaview, Turbofile (TFII and STF)
Debugger: Assembler, Disassembler, Xboo-Upload Function (for testing code on
real SNES).
Requirements: Win95 and up, around 8MB RAM, around 200MHz
(on 1GHz computers, most games can run 5-10 times faster as on real
hardware).
Known Problems
Interlace Mode (vertical hires) isn′t yet supported (used only by 3 games or
so)
Offset-Per-Tile Mode isn′t yet supported (used by Starfox... and probably by
some further games...?)
ST018 and SFC-Box aren′t supported (because their BIOSes aren′t yet dumped)
(although dumping them should be exceptionally simple, without needing to
decap the chips)
GUIs of Copiers and Cheat Devices should be working (but without actually
emulating FDDs or Patches)
--
http://nocash.emubase.de/sns.htm
Versions
no$sns v1.0 - initial release
no$sns v1.1 - same as v1.0, plus GSU and SA-1 coprocessor emulation
Features
The program is 100% assembler code. Accuracy should be quite high (if not:
bug are reports welcome).
Controllers: 1-2 Joypads, Mouse, Lightguns (via mouse), NTT Data Pad, X-Band
Keyboard
Coprocessors: SA-1 (in v1.1), GSU (in v1.1), DSP, ST010/11, CX4, OBC1, S-DD1,
SPC7110, S-RTC, RTC-4513
Add-ons: Satellaview, Turbofile (TFII and STF)
Debugger: Assembler, Disassembler, Xboo-Upload Function (for testing code on
real SNES).
Requirements: Win95 and up, around 8MB RAM, around 200MHz
(on 1GHz computers, most games can run 5-10 times faster as on real
hardware).
Known Problems
Interlace Mode (vertical hires) isn′t yet supported (used only by 3 games or
so)
Offset-Per-Tile Mode isn′t yet supported (used by Starfox... and probably by
some further games...?)
ST018 and SFC-Box aren′t supported (because their BIOSes aren′t yet dumped)
(although dumping them should be exceptionally simple, without needing to
decap the chips)
GUIs of Copiers and Cheat Devices should be working (but without actually
emulating FDDs or Patches)
--
Tags:
模擬器
All Comments

By Donna
at 2012-03-01T17:46
at 2012-03-01T17:46

By Dora
at 2012-03-03T16:38
at 2012-03-03T16:38

By Ula
at 2012-03-08T07:23
at 2012-03-08T07:23

By Daniel
at 2012-03-13T02:41
at 2012-03-13T02:41

By Robert
at 2012-03-16T12:20
at 2012-03-16T12:20

By Gilbert
at 2012-03-17T08:36
at 2012-03-17T08:36
Related Posts
復活邪神3 怪盜羅賓

By Rebecca
at 2012-02-27T01:17
at 2012-02-27T01:17
wii dolphin 存檔轉到wii

By Donna
at 2012-02-27T00:45
at 2012-02-27T00:45
wii dolphin 存檔轉到wii

By Rae
at 2012-02-26T22:38
at 2012-02-26T22:38
サカモト教授

By Olga
at 2012-02-26T20:12
at 2012-02-26T20:12
我的電腦配備最適用那種NDS模擬器?

By Emily
at 2012-02-26T14:48
at 2012-02-26T14:48