no$psx v1.2 - 模擬器
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By Blanche
at 2013-01-06T21:03
at 2013-01-06T21:03
Table of Contents
免錢系列之一 不過我沒用過
http://www.mediafire.com/?hwkjtw65a8ynyzp
- audio: supports 16bit sound output (less noisy on compressed adpcm samples)
- audio: supports mono output or disabled sound output (without crashing emu)
- emu: avoids triggering f8_brk_handler upon sp=FFFFFFFFh (Crash Bandicoot 3)
- emu: avoids warnings on writes to invalid io ports (unless warnings
enabled)
- video: supports GP0(35h,37h,3Dh,3Fh) unused-shading commands (castlevania)
- video: added display brightness option (nonlinear bright, or linear dark)
- video: overscan: skips hidden upper scanlines (mainly for NTSC games)
- video: underscan: draws black upper/lower borders (mainly for PAL games)
- debug: memorizes old PC on emulation start (for undo "jump" via cursor
left)
- debug: input boxes recognize hi,lo,pc registers (eg. for ctrl+g, goto pc)
- debug: option: allows to disable single, or multi-word disass pseudo
opcodes
- debug: added optional cdrom-command logging to TTY window (see other
options)
- setup: enabled automatic-save-options by default, removed fixed settings
- a22i: rejects overflow-trap-flag (t) on logical commands (via
mipass_logi_inj)
- bios: fixed "extract_device_name" return value (for castlevania's "sim:")
- bios: fixed "krom_2_offset" calculation: (msb-88h)*BCh+(lsb<7Fh)+lsb-9Fh -
bios: added "patch_install_lightgun_irq_handler_inefficient" (dqm) - bios:
added "patch_uninstall_early_card_irq_handler_inefficient" (raiden dx) -
bios-font: 1st choice: use copy of font from psx-bios.rom (if present) (fast)
- bios-font: 2nd choice: use formerly created no$psx.chr (if present) (fast)
- bios-font: 3rd choice: create no$psx.chr from japanese 4Mbyte MS Gothic
(slow) - bios-font: 4th choice: otherwise use non-japanese font from Courier
New (fast) - bios-font: 5th choice: dummy rectangles (non-blanks required for
castlevania) - selftest: shows CPU, GPU, and SPU emulation load (in iomap
"timers" window)
--
│
│
▆▆▆▄▄▄▄▄▄▂▇▅ █▌▆▆▄▄▇▅ █ ▆▆▄▄▄▄▃▆▄
█ █ █▌ │▌█ █ ▄▄▄▄▄▄▅ ▄
_____█ ▁▁___█ ▁▂▅▄▄▄▄▅▂ █ ▁█ ▁▁▁ ▇▃ ▄▄▁▁
--
http://www.mediafire.com/?hwkjtw65a8ynyzp
- audio: supports 16bit sound output (less noisy on compressed adpcm samples)
- audio: supports mono output or disabled sound output (without crashing emu)
- emu: avoids triggering f8_brk_handler upon sp=FFFFFFFFh (Crash Bandicoot 3)
- emu: avoids warnings on writes to invalid io ports (unless warnings
enabled)
- video: supports GP0(35h,37h,3Dh,3Fh) unused-shading commands (castlevania)
- video: added display brightness option (nonlinear bright, or linear dark)
- video: overscan: skips hidden upper scanlines (mainly for NTSC games)
- video: underscan: draws black upper/lower borders (mainly for PAL games)
- debug: memorizes old PC on emulation start (for undo "jump" via cursor
left)
- debug: input boxes recognize hi,lo,pc registers (eg. for ctrl+g, goto pc)
- debug: option: allows to disable single, or multi-word disass pseudo
opcodes
- debug: added optional cdrom-command logging to TTY window (see other
options)
- setup: enabled automatic-save-options by default, removed fixed settings
- a22i: rejects overflow-trap-flag (t) on logical commands (via
mipass_logi_inj)
- bios: fixed "extract_device_name" return value (for castlevania's "sim:")
- bios: fixed "krom_2_offset" calculation: (msb-88h)*BCh+(lsb<7Fh)+lsb-9Fh -
bios: added "patch_install_lightgun_irq_handler_inefficient" (dqm) - bios:
added "patch_uninstall_early_card_irq_handler_inefficient" (raiden dx) -
bios-font: 1st choice: use copy of font from psx-bios.rom (if present) (fast)
- bios-font: 2nd choice: use formerly created no$psx.chr (if present) (fast)
- bios-font: 3rd choice: create no$psx.chr from japanese 4Mbyte MS Gothic
(slow) - bios-font: 4th choice: otherwise use non-japanese font from Courier
New (fast) - bios-font: 5th choice: dummy rectangles (non-blanks required for
castlevania) - selftest: shows CPU, GPU, and SPU emulation load (in iomap
"timers" window)
--
│
│
▆▆▆▄▄▄▄▄▄▂▇▅ █▌▆▆▄▄▇▅ █ ▆▆▄▄▄▄▃▆▄
█ █ █▌ │▌█ █ ▄▄▄▄▄▄▅ ▄
_____█ ▁▁___█ ▁▂▅▄▄▄▄▅▂ █ ▁█ ▁▁▁ ▇▃ ▄▄▁▁
--
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模擬器
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