No$gba 2.4f - 模擬器
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By Brianna
at 2007-09-20T22:33
at 2007-09-20T22:33
Table of Contents
17 September 2007
- cheat: fixed conditional counter for cbds parameter lines
(thanks Hiei Youkai)
- cheat: raised strnlen to 5kbytes for about 256 codes/line
(thanks Hiei Youkai)
- nds/gba/help: added info on unknown add-ons (gba ir/wifi
and nds memory exp)
- nds/help: added info on ds rumble option paks (thanks
bottledlight ds wiki)
- gba/help: added some very basic info about the gameboy
player (thanks flubba)
- gui: allows to resize debugmsg/cheat/fileslst windows
(with anchored buttons)
- gba/help: added yoshi x/y-axis info (thanks flubba)
(still incomplete though)
- gba/help: added warioware z-axis gyro info (thanks momo
vampire for the cart)
- gba/help: added rumble and fram info (thanks momo vampire
for warioware cart)
- gba/help: added notes on special meaning of 1st (and 4th)
letter of gamecode
- nds/3d: emulates alpha blending master enable/test mode
bit (disp3dcnt.bit3)
- gba/memfill: fixed memfill code (data step/repeat count)
(thanks Hiei Youkai)
- nds/cheat: removed various ARDS checks (accepting addr
with unknown offsets)
- gba/nds: corrected hblank durations (thanks sebastien),
no-vblank in lastline
- gba/nds/help: notes on hblank=0 duration (1006/1606/1613
on gba/nds9/nds7)
- gba/nds/help: notes on no-vblank-flag in last line, and
hblank in ALL lines
- nds/cheat: removed alignment check for [[X]+Z] (works
with uninitialized [X])
- nds/cheat: changed ARDS enable-code detection (9 lines
with specific 4th/9th)
- multi-cpu-timing: machine_switch_request processed AFTER
all event_handlers
- nds/3d: emulates texture master enable bit in disp3dcnt
(thanks peter schraut)
- nds/3d: emulates material-alpha (rather than only
color-alpha) (thanks peter)
- nds: emulates hinge/unfold irq (additionally to hinge
status) (thanks antonio)
______________________________________________________________________________
下載:http://nocash.emubase.de/no$gba-w.zip
官方:http://nocash.emubase.de/
--
- cheat: fixed conditional counter for cbds parameter lines
(thanks Hiei Youkai)
- cheat: raised strnlen to 5kbytes for about 256 codes/line
(thanks Hiei Youkai)
- nds/gba/help: added info on unknown add-ons (gba ir/wifi
and nds memory exp)
- nds/help: added info on ds rumble option paks (thanks
bottledlight ds wiki)
- gba/help: added some very basic info about the gameboy
player (thanks flubba)
- gui: allows to resize debugmsg/cheat/fileslst windows
(with anchored buttons)
- gba/help: added yoshi x/y-axis info (thanks flubba)
(still incomplete though)
- gba/help: added warioware z-axis gyro info (thanks momo
vampire for the cart)
- gba/help: added rumble and fram info (thanks momo vampire
for warioware cart)
- gba/help: added notes on special meaning of 1st (and 4th)
letter of gamecode
- nds/3d: emulates alpha blending master enable/test mode
bit (disp3dcnt.bit3)
- gba/memfill: fixed memfill code (data step/repeat count)
(thanks Hiei Youkai)
- nds/cheat: removed various ARDS checks (accepting addr
with unknown offsets)
- gba/nds: corrected hblank durations (thanks sebastien),
no-vblank in lastline
- gba/nds/help: notes on hblank=0 duration (1006/1606/1613
on gba/nds9/nds7)
- gba/nds/help: notes on no-vblank-flag in last line, and
hblank in ALL lines
- nds/cheat: removed alignment check for [[X]+Z] (works
with uninitialized [X])
- nds/cheat: changed ARDS enable-code detection (9 lines
with specific 4th/9th)
- multi-cpu-timing: machine_switch_request processed AFTER
all event_handlers
- nds/3d: emulates texture master enable bit in disp3dcnt
(thanks peter schraut)
- nds/3d: emulates material-alpha (rather than only
color-alpha) (thanks peter)
- nds: emulates hinge/unfold irq (additionally to hinge
status) (thanks antonio)
______________________________________________________________________________
下載:http://nocash.emubase.de/no$gba-w.zip
官方:http://nocash.emubase.de/
--
Tags:
模擬器
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