Nintender .001 - 模擬器
By Yedda
at 2009-02-23T17:08
at 2009-02-23T17:08
Table of Contents
http://www.codeplex.com/Nintender
This is a Nintendo emulator I wrote in C# in November-December 2006. It is
very incomplete. Controls were working at some point but they don't seem to
be working right now. Sound is not working. Scrolling is not supported
either. Almost all games that don't use a mapper load and show their demo or
title screen at least.
This was mainly a learning experience for me. I had never written an emulator
before, never written a game before, and I had never worked with assembly
code before. If anyone needs any help debugging some 6502 assembly code send
me an e-mail ;)
I never finished this so I never really had a chance to speed up or optimize
the code. It runs at ~42 fps on my laptop with GDI render. I really quickly
wrote a directdraw render just now. With the directdraw render it goes at
120-170+ fps on my laptop :)
I am going to try to finish this up now when I have some free time. If anyone
wants to help shoot me a message.
--
This is a Nintendo emulator I wrote in C# in November-December 2006. It is
very incomplete. Controls were working at some point but they don't seem to
be working right now. Sound is not working. Scrolling is not supported
either. Almost all games that don't use a mapper load and show their demo or
title screen at least.
This was mainly a learning experience for me. I had never written an emulator
before, never written a game before, and I had never worked with assembly
code before. If anyone needs any help debugging some 6502 assembly code send
me an e-mail ;)
I never finished this so I never really had a chance to speed up or optimize
the code. It runs at ~42 fps on my laptop with GDI render. I really quickly
wrote a directdraw render just now. With the directdraw render it goes at
120-170+ fps on my laptop :)
I am going to try to finish this up now when I have some free time. If anyone
wants to help shoot me a message.
--
Tags:
模擬器
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